Dungeon Crawl Stone Soup version 0.35-a0-1316-g32f959a6b0 (webtiles) character file. Game seed: 1842694991674200297 (classic levelgen) 53 andrew the Cudgeller (level 3, 0/31 HPs) Began as a Mountain Dwarf Monk on Oct 22, 2026. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:06:09 (1200 turns). andrew the Cudgeller (Mountain Dwarf Monk) Turns: 1200, Time: 00:06:09 Health: 0/31 AC: 2 Str: 13 XL: 3 Next: 60% Magic: 3/3 EV: 11 Int: 13 God: Gold: 31 SH: 4 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) e - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.08/turn d - vision talisman %: no passive effects @: lethally poisoned (0 -> -3), vision-form A: glimmercast, see invisible, runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) e - a +0 buckler (worn) Talismans d - a vision talisman (worn) Scrolls i - a scroll of identify I - a scroll of immolation Potions a - a potion of ambrosia e - a potion of enlightenment Skills: - Level 3.2 Fighting - Level 3.6 Maces & Flails - Level 3.4 Armour - Level 2.1 Dodging + Level 1.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 41% 1 Dispel Undead Necr 0% 3d6 99% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10765 Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History There is a stone staircase leading down here. Unknown command. You completely miss the adder. You feel sick. You are no longer poisoned. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You sock the adder! The adder is severely wounded. You feel sick. You block the adder's attack. The adder closely misses you. You hit the adder but do no damage. The adder is severely wounded. You feel sick. You block the adder's attack. You closely miss the adder. The adder is severely wounded. You feel sick. You block the adder's attack. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You block the adder's attack. You sock the adder! You kill the adder! You die... #.## ##..# #..# ##.###.#.########..# ##......#.........# ###.####...[...... #.# #.........# #.# #.........# #.# #.......#.. ###.# #.......### #@..####.......... #.##...|..#####.## ##.##.###..#####.## ##.#.#.###..##..รท... #.###....#........## ##.#.#.#.#...#.##.# ##.##.#.#........# ####.........##.# #######.####.# There were no monsters in sight! Vanquished Creatures 2 adders A gnoll (D:1) A dart slug (D:1) 3 hobgoblins (D:1) 5 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) 3 endoplasms 4 frilled lizards (D:1) 3 goblins 4 kobolds 4 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andrew the Mountain Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 118 | D:1 | Reached skill level 1 in Armour 153 | D:1 | Reached XP level 2. HP: 18/26 MP: 2/2 552 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/3 1042 | D:2 | Reached skill level 1 in Shields 1199 | D:1 | HP: 1/31 [adder (4)] 1200 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_cross D:2: layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 2 3 | 3.4 Shields | 1 | 1.1 Fighting | | 3.2 Maces & Flails | | 3.6 Dodging | | 2.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * 53 | 1 Vision | 46 * | 1 Action || total ---------------------------++------- Attack: Normal || 114 Melee: Mace || 114 Drink: Curing || 1 Heal wounds || 1 Read: Identify || 1 Teleportation || 1 Immolation || 1 Stab: Sleeping || 3 Armour: Robe || 69 Dodge: Dodged || 71 Block: Buckler || 13 Form: Vision || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1234 | 1186 | 48 | 225 | 582 | 2 | 617.0 | Dungeon | 1234 | 1186 | 48 | 225 | 582 | 2 | 617.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1055 daAuts D:2: 179 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+