andrew Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -5, D:1) a +0 dagger (5, -2, D:1) a +0 whip a hobgoblin corpse (skeletalised by now) (11, -16, D:1) a frilled lizard corpse (skeletalised by now) (16, -42, D:1) a +0 whip (16, -38, D:1) a +0 sling (17, -51, D:1) a ball python corpse (skeletalised by now) (23, -29, D:1) a +1 dagger (27, -43, D:1) a +0 club a goblin skeleton (28, -43, D:1) an adder corpse (skeletalised by now) (37, 2, D:1) a rat corpse (skeletalised by now) (48, -8, D:1) a +0 dagger (52, -38, D:1) a frilled lizard skeleton (54, -42, D:1) a ball python skeleton (58, -20, D:1) a +0 club (62, -7, D:1) a rat corpse (skeletalised by now) (63, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 4, D:2) the +7 sling "Jishesox" {drain, Fly rElec rN+ Str-5} Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). It cannot be enchanted further. (15, 42, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (16, 4, D:2) a +0 club (16, 42, D:2) a +0 club a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 41, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 42, D:2) a +0 club a +0 helmet a +0 animal skin (31, -3, D:2) a +0 club (38, 15, D:2) a +0 hand axe (41, 3, D:2) a quokka skeleton a bat skeleton (44, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 35, D:2) a +0 whip (54, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 sling (5, -26, D:3) a bat skeleton (5, -15, D:3) a +0 club a hobgoblin skeleton (7, -23, D:3) a +0 trident (10, -31, D:3) a rat skeleton (10, -4, D:3) a +0 whip (15, -17, D:3) a +0 dagger (16, -37, D:3) a +0 scale mail (16, -28, D:3) a +0 leather armour (17, -18, D:3) a +0 leather armour (18, -23, D:3) a hobgoblin skeleton (23, -4, D:3) a +0 short sword (25, -30, D:3) a gecko talisman (27, 8, D:3) a +0 dagger (30, -2, D:3) a +0 scale mail (33, -11, D:3) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (36, 5, D:3) a +0 dagger (38, -36, D:3) a +0 sling a +0 short sword a kobold skeleton (41, -20, D:3) a quokka skeleton (43, -13, D:3) a frilled lizard skeleton (43, -1, D:3) a quokka corpse (skeletalised by now) (45, -27, D:3) a +2 hand axe of venom a +0 chain mail a +0 club an orc corpse (skeletalised by now) (45, -13, D:3) a +0 club an orc skeleton (46, -14, D:3) a +0 dagger an orc skeleton (47, -13, D:3) a +0 club (48, -40, D:3) a +0 spear (49, 0, D:3) a +0 short sword (54, -35, D:3) an adder corpse (skeletalised by now) (60, -14, D:3) a +0 whip an orc corpse (skeletalised by now) (60, -12, D:3) a hobgoblin corpse (skeletalised by now) (60, -10, D:3) a staff of air Level 4 of the Dungeon (0, 0, D:4) the +2 robe of the Pits of Slime {Archmagi} Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (12, -7, D:4) a +1 heavy flail a +0 leather armour (27, -4, D:4) a +1 quarterstaff of holy wrath (29, 1, D:4) a +0 ring mail (34, 4, D:4) a staff of conjuration (35, 4, D:4) a +0 halberd a +0 whip a +0 club (39, 22, D:4) a potion of moonshine (60, 36, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (62, 29, D:4) a +0 whip (63, 29, D:4) a +0 club a +0 leather armour (63, 30, D:4) a +0 dagger a +0 robe a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, -8, D:5) a +0 mace a +0 chain mail (3, 14, D:5) a +2 whip of draining a +0 spear a +0 spear a +0 spear (6, -8, D:5) a +0 mace (7, -9, D:5) a +2 mace of holy wrath a +0 ring mail (11, -14, D:5) a +0 dagger (14, -15, D:5) a +0 whip (19, -12, D:5) a +0 spear (28, 29, D:5) a +0 spear (34, 5, D:5) a +0 whip (35, 5, D:5) a +0 whip a +0 whip a +0 club (43, 9, D:5) a +0 helmet of light Level 6 of the Dungeon (4, 24, D:6) a +0 flail (4, 26, D:6) a +0 club a +0 leather armour (5, -12, D:6) a +0 chain mail (5, -2, D:6) a +0 whip (5, 17, D:6) a +0 broad axe +0 steam dragon scales (21, -1, D:6) a +0 dagger (21, 9, D:6) a +0 spear (27, 27, D:6) a +0 robe a +0 dagger (29, -2, D:6) a +0 robe a +0 club (30, -2, D:6) a +0 club (30, 11, D:6) a +0 spear (36, 23, D:6) a +0 ring mail Level 7 of the Dungeon (5, 0, D:7) a +0 long sword (12, 1, D:7) a +0 dagger (21, 12, D:7) a +0 whip (25, 14, D:7) a +3 heavy sling a +0 ring mail a +0 quarterstaff (26, 1, D:7) a +1 dagger of protection (26, 7, D:7) a +0 club (27, 1, D:7) a +0 club (29, 2, D:7) a +0 rapier (29, 7, D:7) a +0 halberd (30, 0, D:7) a +0 short sword (32, -1, D:7) a +0 club a +0 dagger (44, 4, D:7) a +4 ring of protection Level 8 of the Dungeon (8, 0, D:8) a +0 flail a +0 plate armour (11, -1, D:8) a +0 shortbow (13, 9, D:8) an amulet of dissipation (17, 30, D:8) a +0 rapier (20, 23, D:8) a +0 war axe a +0 ring mail (22, 22, D:8) a +0 whip (23, 19, D:8) a +0 robe (33, 31, D:8) a +0 robe (44, 2, D:8) a +5 hand axe a +0 robe (44, 23, D:8) a +1 robe of willpower (45, 2, D:8) a +2 battleaxe a +0 robe a +0 plate armour a +0 partisan (46, 15, D:8) a +0 whip (46, 21, D:8) a +0 flail (46, 23, D:8) a jade talisman (46, 30, D:8) a +0 quarterstaff (48, 2, D:8) a +1 mace of freezing a +0 robe a +0 robe a +5 spear a +0 falchion Level 9 of the Dungeon (0, 3, D:9) a +0 cloak of poison resistance (unseen) (1, 1, D:9) 14 gold pieces (1, 2, D:9) a +0 hand axe (2, 1, D:9) a +0 rapier (2, 2, D:9) a scroll of enchant armour (3, 0, D:9) a ring of willpower (5, 5, D:9) a +0 short sword (6, 7, D:9) a +0 flail (7, 7, D:9) an amulet of the acrobat a +0 whip a +0 ring mail a +0 hand axe a +0 chain mail a +0 whip a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 chain mail (13, 17, D:9) a +0 long sword a +0 chain mail (14, 16, D:9) a +0 halberd of protection a +0 chain mail (14, 17, D:9) a +1 dagger of protection a +0 robe (15, 15, D:9) a +0 giant club a +0 giant spiked club (15, 17, D:9) a +0 broad axe a +0 plate armour (16, 2, D:9) a +0 hand axe (16, 15, D:9) a +0 falchion (16, 17, D:9) a +0 mace a +0 giant club a +0 giant club a +0 leather armour a +0 hand axe (20, 13, D:9) a +0 robe (21, 35, D:9) a +0 short sword a +0 hand axe a +0 club a +0 leather armour (22, 34, D:9) a +0 dagger a +0 robe (22, 35, D:9) a +0 flail a +0 ring mail a +0 hand axe (24, -2, D:9) a +0 dagger a +0 club (24, 3, D:9) a +0 club a +0 short sword (25, 24, D:9) a +0 mace (26, 22, D:9) a +0 flail (34, 2, D:9) a scarab talisman (35, 7, D:9) a +0 dagger a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (35, 8, D:9) a +0 dagger a +0 leather armour a +0 whip (38, -4, D:9) a +0 club a +0 chain mail (55, 30, D:9) a +0 war axe (57, 3, D:9) a +0 club (58, 1, D:9) a +0 halberd a +0 orcbow a +0 plate armour (58, 3, D:9) a +0 dagger a +0 robe (59, 3, D:9) a +0 dagger a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 2 potions of moonshine (0, 5, D:10) 2 potions of moonshine (1, -4, D:10) 2 potions of moonshine (1, 0, D:10) 2 potions of moonshine (2, -4, D:10) 2 potions of moonshine (2, -3, D:10) 2 potions of moonshine (2, 1, D:10) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (2, 5, D:10) 2 potions of moonshine (2, 7, D:10) a +6 ring of dexterity (3, -1, D:10) 2 potions of moonshine (8, 18, D:10) a +0 shortbow (9, 7, D:10) a +3 heavy glaive (11, 7, D:10) a +0 shortbow (12, 28, D:10) a +0 dagger a +0 leather armour a +0 plate armour a +0 battleaxe (13, 28, D:10) a +0 dagger a +0 leather armour a +0 whip a +0 flail (15, 7, D:10) a +2 heavy flail (23, 9, D:10) a +0 war axe (29, -22, D:10) a parchment of Blink (34, -11, D:10) a +3 hand axe a +0 hand axe a +0 hand axe a +0 short sword (35, -10, D:10) a +0 falchion a +0 leather armour (35, 24, D:10) a parchment of Martyr's Knell (37, -6, D:10) a riddle talisman (39, -23, D:10) a +0 giant spiked club a +0 giant club (52, 3, D:10) a +0 robe Level 11 of the Dungeon (0, 5, D:11) a +0 dagger (10, 2, D:11) a +0 scale mail (12, 25, D:11) a +0 leather armour (15, 14, D:11) a +1 dagger of venom (30, 0, D:11) an orb of mayhem (31, 11, D:11) a +0 leather armour (36, -3, D:11) the +2 pair of ghost crab claws {Mist Str+4 Int+2 Slay+4 Necro} Mist: It may create clouds of spectral mist when the wearer attacks or casts spells, and grants immunity from such clouds. Necromancy spells have a greater chance to produce spectral mist. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Necro: It increases the power of your Necromancy spells. It cannot be enchanted further. (36, 11, D:11) a +0 battleaxe (37, 27, D:11) a +0 robe (39, -4, D:11) a parchment of Arcjolt (39, 14, D:11) a +0 flail of concussion (49, -4, D:11) a +0 mace (49, -1, D:11) a +1 war axe of flaming a +0 leather armour a +0 hand axe a +0 leather armour a +0 robe a +0 hand axe (50, -3, D:11) a +0 giant club a +0 dire flail a +0 club a +0 plate armour a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (4, 23, D:12) 10 gold pieces (6, 22, D:12) 2 potions of enlightenment (9, 19, D:12) 3 scrolls of identify (9, 22, D:12) a scroll of identify (9, 23, D:12) a parchment of Sphinx Sisters (9, 24, D:12) 33 gold pieces (10, 21, D:12) a scroll of blinking (10, 25, D:12) 29 gold pieces (11, 21, D:12) a +2 mace of protection (unseen) (11, 25, D:12) a parchment of Manifold Assault (12, 21, D:12) a scroll of immolation (12, 25, D:12) the +8 orcbow of the Piercing Pariah {freeze, ^Contam rElec Dex+5} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (unseen) (13, 22, D:12) 38 gold pieces (13, 23, D:12) a +5 quick blade of freezing (unseen) (19, 19, D:12) a +0 robe a +0 dagger a +0 flail (21, 7, D:12) a +0 rapier (22, 4, D:12) a +0 short sword a +0 chain mail (22, 5, D:12) a +0 club (27, 19, D:12) a +0 war axe (29, 11, D:12) a +0 leather armour (39, 27, D:12) a +0 falchion (44, 28, D:12) a +0 orcbow Level 13 of the Dungeon (1, -34, D:13) a +0 club (2, -30, D:13) a +0 club (4, -31, D:13) an orb of mesmerism (8, -30, D:13) a +0 dire flail a +0 long sword a +0 leather armour a +0 buckler of reflection (8, -29, D:13) a +1 vampiric dagger a +0 robe (9, -28, D:13) a +0 mace (9, -5, D:13) a +0 shortbow a +0 shortbow (10, -4, D:13) a +0 orcbow (10, -3, D:13) a +0 shortbow (10, 0, D:13) 2 potions of moonshine (11, -29, D:13) a +0 robe (11, -3, D:13) a +8 long sword a +0 chain mail a +0 shortbow (12, -27, D:13) a +0 orcbow (13, -27, D:13) a +1 robe of willpower a +0 spear (13, -5, D:13) a +0 hand axe a +0 robe a +0 broad axe a +0 robe (14, -28, D:13) a +0 shortbow (14, -4, D:13) a +0 hand axe a +0 leather armour (15, -28, D:13) a +0 giant club a +0 giant club (15, -26, D:13) a +0 dagger (15, -21, D:13) a +0 shortbow (19, -2, D:13) a +1 hand axe of draining a +0 leather armour (21, -2, D:13) a +0 hand axe of venom a +0 leather armour a +0 war axe a +0 leather armour (22, -25, D:13) a scroll of noise (24, -21, D:13) a +0 robe (24, -18, D:13) a +0 leather armour (24, -17, D:13) a +0 falchion (26, -43, D:13) a +0 ring mail (26, -14, D:13) a +0 scale mail (27, -14, D:13) a +1 pair of gloves of stealth (31, -46, D:13) a +0 arbalest (37, -34, D:13) a +1 dagger of venom a +0 leather armour (38, -47, D:13) a +0 long sword a +0 robe (41, -48, D:13) a +0 flail (43, -47, D:13) 7 scrolls of identify (43, -7, D:13) a +0 short sword a +0 robe (48, -5, D:13) the +1 robe of a Gauntlet {*Silence rC++} *Silence: It may silence you when you take damage. rC++: It greatly protects you from cold. It cannot be enchanted further. (53, -48, D:13) a +0 pair of gloves (66, -19, D:13) a +0 club Level 14 of the Dungeon [Shop] Veqauf's Weapon Boutique 6 atropa-tipped darts (102 gold) a +1 orcbow of draining (269 gold) a +3 morningstar of protection (459 gold) 5 datura-tipped darts (85 gold) a +0 dire flail (95 gold) 4 curare-tipped darts (91 gold) (0, 0, D:14) a scroll of noise (1, 5, D:14) a rimehorn talisman (6, 10, D:14) a +2 scimitar of flaming (17, 9, D:14) a parchment of Passwall (19, -4, D:14) a parchment of Soul Splinter (20, 0, D:14) a +0 halberd (22, -11, D:14) a +0 dagger (24, 10, D:14) a +0 trident (25, -9, D:14) a human skeleton (29, 20, D:14) a +0 dagger (32, -16, D:14) a +0 trident a +0 scale mail (42, -1, D:14) a +0 ring mail (43, -2, D:14) a +0 giant spiked club a +0 giant club (45, -1, D:14) a +1 vampiric dagger Level 15 of the Dungeon (0, 0, D:15) a +0 glaive (46, -11, D:15) 5 gold pieces (47, -12, D:15) 5 gold pieces (47, -8, D:15) a wand of flame (11) (47, -7, D:15) 13 gold pieces Level 1 of the Orcish Mines (11, 1, Orc:1) a +0 dagger a +0 robe (11, 2, Orc:1) a +0 halberd a +0 plate armour (11, 3, Orc:1) a +0 dagger a +0 robe (12, 1, Orc:1) a +0 whip (12, 2, Orc:1) a +0 dagger a +0 robe (12, 3, Orc:1) a +0 dagger a +0 leather armour (13, 4, Orc:1) a +0 club a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (11, -10, Lair:1) a +0 quarterstaff (14, -19, Lair:1) a mist talisman (15, -14, Lair:1) a parchment of Airstrike (38, -6, Lair:1) the +11 great sword "Kisu" {protect, rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (39, 24, Lair:1) a +0 ring mail (42, 16, Lair:1) a +0 quarterstaff (47, 22, Lair:1) 3 flux baubles Level 2 of the Lair of Beasts (7, 4, Lair:2) a +0 hand axe (14, 21, Lair:2) a +0 rapier (26, 4, Lair:2) a +0 ring mail (39, -23, Lair:2) a parchment of Mercury Arrow (40, -19, Lair:2) a +0 war axe (43, 1, Lair:2) a +0 club (61, 4, Lair:2) the jade talisman of Tergiversation {Dex+3} [jade talisman] Dex+3: It affects your dexterity (+3). Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (0, 9, Lair:3) a +0 rapier (10, -32, Lair:3) a +0 leather armour (12, 26, Lair:3) a +0 chain mail (20, -2, Lair:3) a +0 ring mail (32, -1, Lair:3) a +2 dagger of draining (36, -13, Lair:3) a ring of protection from fire (57, 2, Lair:3) a +0 ring mail (59, 1, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (14, 0, Lair:4) a parchment of Dimensional Bullseye (28, -25, Lair:4) a +0 club (41, -42, Lair:4) a +0 battleaxe (54, -31, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (27, -13, Lair:5) a +4 heavy sling (28, -12, Lair:5) a +1 robe of positive energy (28, 7, Lair:5) a +0 leather armour (30, -12, Lair:5) a ring of protection from fire (39, -46, Lair:5) a parchment of Sigil of Binding