andrew Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -21, D:1) a +0 whip (6, -42, D:1) an inkwell talisman (9, 3, D:1) a quokka skeleton (25, -14, D:1) a +0 club a goblin skeleton (26, -36, D:1) a +0 short sword a hobgoblin skeleton (30, -3, D:1) a hobgoblin corpse (skeletalised by now) (33, -41, D:1) a jackal corpse (skeletalised by now) (38, -39, D:1) a +1 devious dagger (43, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (53, -25, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, 2, D:2) a +0 dagger a kobold skeleton (2, 9, D:2) a +0 sling (4, -12, D:2) a +0 robe (10, -7, D:2) a +0 robe (18, 9, D:2) a +2 spear (20, 8, D:2) a +0 hand axe (21, 16, D:2) a +0 robe (22, 20, D:2) 3 flux baubles (26, 9, D:2) an adder skeleton (28, -1, D:2) a +0 dagger a kobold skeleton (29, 23, D:2) an adder skeleton (33, -1, D:2) an adder skeleton (35, -6, D:2) a +0 falchion (36, 23, D:2) an adder skeleton (38, 28, D:2) a +0 dagger (42, 30, D:2) a +0 robe (51, 20, D:2) a +0 club (59, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (61, 7, D:2) 2 flux baubles Level 3 of the Dungeon