andrew Level 1 of the Dungeon [Shop] Vafryizub's Jewellery Emporium a ring of flight (unknown) (175 gold) a ring of protection from cold (unknown) (250 gold) a +4 ring of protection (unknown) (360 gold) a +6 ring of dexterity (unknown) (360 gold) the ring of Nody {MP+8 Int+4 Dex+5 Slay+4} (787 gold) [ring of slaying] MP+8: It affects your magic capacity (+8). Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Isinigh {^Contam rElec rF++ rN+} (459 gold) [ring of positive energy] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. a +5 ring of evasion (360 gold) a ring of magical power (unknown) (200 gold) a +5 ring of evasion (360 gold) [Shop] Toledgh's Magic Scroll Shop a scroll of identify (24 gold) a scroll of immolation (unknown) (48 gold) a scroll of enchant armour (unknown) (90 gold) a scroll of identify (24 gold) [Shop] Kezul's Assorted Antiques a +0 robe (18 gold) a phantom mirror (840 gold) a granite talisman (630 gold) a tin of tremorstones (2/2) (840 gold) a +5 rapier of venom (705 gold) the +3 scale mail of Shielding {rCorr Str+4 Int-5 Dex+10} (1060 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). Dex+10: It affects your dexterity (+10). It cannot be enchanted further. a +0 dagger of electrocution (147 gold) [Shop] Natiridgh's Antique Weapon Shop a +0 dagger (38 gold) a +0 short sword (57 gold) a +0 dagger (38 gold) a +2 falchion of electrocution (370 gold) a +0 dagger (38 gold) a +0 mace (57 gold) a +4 heavy sling (469 gold) a +0 flail (66 gold) a +0 whip (47 gold) [Shop] Hiutisosh's General Store a +2 dagger of protection (144 gold) a parchment of Sticky Flame (130 gold) a potion of heal wounds (unknown) (80 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) a potion of magic (80 gold) a +0 ring mail (40 gold) a parchment of Alistair's Walking Alembic (184 gold) (0, 0, D:1) a ball python skeleton (1, -5, D:1) a +0 club (1, 29, D:1) a bat skeleton (2, 2, D:1) a +0 dagger a goblin skeleton (2, 17, D:1) a hobgoblin skeleton (3, -11, D:1) a bat skeleton (3, -3, D:1) the felid corpse of Natasha (skeletalised by now) (4, -11, D:1) a +0 dagger a kobold skeleton a frilled lizard skeleton a quokka skeleton (4, -2, D:1) an adder corpse (skeletalised by now) (4, 15, D:1) a dwarf skeleton (10, -10, D:1) a +0 leather armour (10, 8, D:1) a +0 ring mail (11, 24, D:1) a scroll of noise (12, 11, D:1) a dwarf skeleton (13, -15, D:1) a +0 whip (14, 15, D:1) a dwarf skeleton (15, 14, D:1) a dwarf skeleton (29, 32, D:1) a quokka corpse (skeletalised by now) (31, 32, D:1) a kobold corpse (skeletalised by now) (36, -13, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) an orb of guile (4, -6, D:2) a +0 club (5, 2, D:2) a +1 dagger of distortion a +0 short sword a kobold skeleton a kobold skeleton (7, 21, D:2) a hobgoblin skeleton (8, 1, D:2) a parchment of Kinetic Grapnel (8, 21, D:2) a +0 club (13, -5, D:2) a +0 short sword a +0 flail (15, 1, D:2) a +0 trident (20, 11, D:2) a hobgoblin skeleton (26, -10, D:2) a +0 whip a kobold corpse (skeletalised by now) (27, -8, D:2) a +0 dagger (34, 6, D:2) a human skeleton (34, 9, D:2) a human corpse (skeletalised by now) (34, 11, D:2) a human corpse (skeletalised by now) (34, 14, D:2) the felid skeleton of Natasha (35, 8, D:2) a human skeleton (36, 10, D:2) a frilled lizard corpse (skeletalised by now) (38, 5, D:2) a human skeleton (38, 6, D:2) a human skeleton (39, 7, D:2) a +0 chain mail (40, -4, D:2) a +0 short sword a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, 21, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (3, -4, D:3) a potion of moonshine (11, -7, D:3) a quokka skeleton (12, -7, D:3) a hobgoblin corpse (skeletalised by now) (14, -10, D:3) a bat corpse (skeletalised by now) (15, -9, D:3) a +0 dagger (17, -13, D:3) a rat corpse (skeletalised by now) (19, -40, D:3) a potion of haste (20, -12, D:3) a +0 dagger (21, -31, D:3) a rat corpse (skeletalised by now) (22, -38, D:3) a scroll of identify (24, -24, D:3) 15 gold pieces