anduriranha Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -16, D:1) a +0 club (6, -9, D:1) a +0 short sword (7, -14, D:1) a frilled lizard corpse (skeletalised by now) (8, 7, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (12, -2, D:1) a hobgoblin skeleton (14, -3, D:1) a rat skeleton (17, -9, D:1) a +0 dagger (18, -3, D:1) a frilled lizard skeleton (20, 33, D:1) a ball python corpse (skeletalised by now) (23, 5, D:1) a frilled lizard skeleton (24, 33, D:1) a +0 leather armour (29, 28, D:1) a +0 flail a gnoll corpse (skeletalised by now) (30, -5, D:1) 5 stones (30, 0, D:1) a stone (30, 38, D:1) a +0 whip (33, -4, D:1) a +0 club (34, 36, D:1) a hobgoblin corpse (skeletalised by now) (39, 30, D:1) a +0 short sword (41, -13, D:1) a +0 short sword a kobold skeleton (41, -3, D:1) a +0 whip a kobold skeleton (43, 28, D:1) 5 stones (46, 5, D:1) a +0 flail (49, -11, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, 3, D:2) a rat corpse (skeletalised by now) (8, 15, D:2) 7 stones (10, 10, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +4 sling (2, -15, D:3) a quokka skeleton (9, -10, D:3) a +0 ring mail (15, -22, D:3) a potion of brilliance (15, -20, D:3) a scroll of identify (17, -23, D:3) a scroll of vulnerability (17, -21, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (17, -19, D:3) a potion of curing (23, -22, D:3) a frilled lizard corpse (skeletalised by now) (28, 18, D:3) a +0 club (32, 5, D:3) a +0 robe (32, 19, D:3) a +0 ring mail (33, 6, D:3) a jackal skeleton (38, -11, D:3) a +0 dagger (47, -13, D:3) a ball python skeleton (57, -13, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Tawneech's Mass Market a +0 great mace (65 gold) a +0 giant spiked club (19 gold) a +0 giant spiked club (19 gold) a +0 plate armour (230 gold) a +0 giant club (17 gold) the +3 giant spiked club "Killer Klown's Regret" {flame, Str+3} (317 gold) Str+3: It affects your strength (+3). a +0 triple sword (100 gold) a +0 tower shield (45 gold) (0, 0, D:4) a +0 robe (9, -1, D:4) a +0 short sword a stone a +0 ring mail a kobold corpse (skeletalised by now) (14, 21, D:4) 3 stones (16, -2, D:4) the +1 plate armour "Zuamexeb" {*Slow rCorr Str+4 Stlth-} Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth-: It makes you less stealthy. (23, 24, D:4) a ball python skeleton (24, 19, D:4) a +0 mace (25, 13, D:4) a quokka skeleton (25, 20, D:4) a +0 chain mail (26, 39, D:4) a +0 mace (26, 44, D:4) a black bear corpse (skeletalised by now) (27, 10, D:4) 4 poisoned darts (33, 18, D:4) a +0 dagger (34, 19, D:4) 3 stones (44, 14, D:4) 4 silver javelins Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (28, -34, D:5) a book of Air (29, -28, D:5) a +0 hand axe (38, -20, D:5) 3 stones (46, -31, D:5) a +0 pair of gloves (50, -21, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a scroll of vulnerability (12, 10, D:6) a +0 hand axe an orc corpse (13, 8, D:6) a +0 short sword a +0 trident an orc corpse (13, 10, D:6) a +0 dagger a +0 ring mail an orc corpse (18, 7, D:6) the +11 whip of Irritation {vamp, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (unseen) (23, 7, D:6) a scroll of poison