Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10919296514296963722 53 anguslkc the Gusty (level 3, -1/27 HPs) Began as a Demigod Air Elementalist on Mar 21, 2025. Slain by a water moccasin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:10:22 (2143 turns). anguslkc the Gusty (Demigod Air Elementalist) Turns: 2143, Time: 00:10:23 Health: -1/27 AC: 8 Str: 9 XL: 3 Next: 41% Magic: 4/8 EV: 10 Int: 21 God: Gold: 129 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . n - +0 rapier rCold . . . (no shield) rNeg . . . m - +0 leather armour rPois . (no helmet) rElec . k - +2 cloak rCorr . i - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons j - a +0 short sword n - a +0 rapier (weapon) Armour i - a +1 pair of gloves (worn) k - a +2 cloak (worn) m - a +0 leather armour (worn) Jewellery c - a ring of positive energy Scrolls a - 4 scrolls of teleportation {unknown} l - a scroll of revelation {unknown} o - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} e - a potion of ambrosia {unknown} f - a potion of curing {unknown} g - a potion of lignification {unknown} h - 3 potions of haste {unknown} Skills: + Level 0.7 Fighting + Level 0.5 Short Blades + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 1.3 Conjurations + Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 13% 2 Swiftness Air 15% N/A 19% 3 Airstrike Air 7% 2d(2-18) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:2 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you! You completely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 48% to hit) The zap misses the water moccasin. You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin misses you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin closely misses you. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. You are no longer poisoned. The water moccasin barely misses you. The water moccasin bites you. You die... #(..............##......#####... #..........###...#..##...# #### #..........###.#.....#.#.# # #..........##............# # #..........##..####...#..## #.......)......# ##.....>## #.............#### #.#.#...# #####......#.....###.#..#..# #.........#@.....##.#..#### #..........S.....##.......## #######.....)......###.....## ##>## #..........<..##....... ß...ß #.##................... #. #................... # #.........##.##.#.#. #.............#..... .....$..#.#....... You could see a water moccasin. Vanquished Creatures A ribbon worm (D:2) A dart slug (D:2) 2 orcs (D:3) 4 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins A quokka (D:1) 6 ball pythons 5 bats A frilled lizard (D:1) 5 kobolds 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anguslkc the Demigod Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 86 | D:1 | Reached skill level 1 in Conjurations 538 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1573 | D:2 | Reached XP level 3. HP: 25/27 MP: 5/8 1592 | D:2 | Found Caemobit's Weapon Shoppe. 1754 | D:3 | Reached skill level 3 in Air Magic 2028 | D:3 | Noticed a water moccasin 2143 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_cross, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_square, chequers_mini_garden D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_rolling_square, minivault_14 D:3: layout_rooms, nicolae_overflow_hidden_temple, guppyfry_early_lair_pool Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.3 Stealth | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | 2 | 2.1 Air Magic | 3 | 3.0 Fighting | | 0.7 Short Blades | | 0.5 Action || total ---------------------------++------- Melee: Short sword || 15 Rapier || 20 Cast: Shock || 99 Armour: Robe || 6 Leather armour || 32 Dodge: Dodged || 43