Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17507379268353221416 2 annlc the Apothecary (level 1, 11/11 HPs) Began as a Poltergeist Alchemist on Aug 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:11 (178 turns). annlc the Apothecary (Poltergeist Alchemist) Turns: 178, Time: 00:02:11 Health: 11/11 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Missiles c - 3 poisoned darts Armour a - a +1 cloak (haunted) Potions b - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 0.6 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The bat hits you but does no damage. x2; The bat hits you. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat hits you. The bat hits you but does no damage. Nothing quivered! You barely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits you. You closely miss the bat. The bat is severely wounded. The bat closely misses you. The bat hits you. You hit the bat. You kill the bat! You see here a bat corpse. d - a sedimented clear potion You see here a bat corpse. You now have 9 gold pieces. HP restored. You see here a rat corpse. You see here a bat corpse. You see here a bat corpse. Found a scroll labelled TAPSIVV HANEU. A jackal comes into view. You see here a scroll labelled TAPSIVV HANEU. A jackal comes into view. Nothing quivered! Nothing quivered! Nothing quivered! Unknown command. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #h############# # #..h@....?....# .# #############.# .. #.###.# #######.#...#.# #######.............# #........####.#...... #.............####### #.........##### #.........# You could see 2 jackals. Vanquished Creatures 2 bats (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | annlc the Poltergeist Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, minmay_misc_feat_plants, minmay_pentomino_u4 Action || total ---------------------------++------- Melee: Unarmed || 11 Throw: Stone || 5 Armour: Skin || 19 Dodge: Dodged || 16