Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4045868896083802585 43 ano the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Dec 5, 2024. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:15 (744 turns). ano the Conjurer (Deep Elf Conjurer) Turns: 744, Time: 00:05:15 Health: -2/19 AC: 7 Str: 4 XL: 3 Next: 37% Magic: 3/9 EV: 8 Int: 24 God: Gold: 4 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . q - +1 dagger (venom) rCold . . . (no shield) rNeg . . . p - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . r - +1 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons c - a +0 mace d - a +0 dagger e - a +0 club f - a +0 hand axe h - a +0 war axe n - a +0 dagger o - a +0 club q - a +1 dagger of venom (weapon) s - a +0 dagger Missiles i - 7 stones l - 2 poisoned darts m - 5 boomerangs Armour a - a +0 robe p - a +0 ring mail (worn) r - a +1 pair of boots (worn) Scrolls g - a scroll of torment {unknown} j - a scroll of poison {unknown} Potions b - a potion of magic k - 2 potions of degeneration {unknown} Skills: + Level 2.8 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 7% 1 b - Searing Ray Conj 58% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 91% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The endoplasm quivers. The gnoll hits you with a +0 flail. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. A frilled lizard comes into view. The gnoll hits you with a +0 flail. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #. .. J# . .# g##.##. $ .#). #) ..# #.#.##.# #...lJ)#######. ###g@........ #####.....######. .......<....>... ....#.#.~~P~..#. ### #.#.~~~~P.# # #..PP~.... #..PP~P~.. #..PP♣~P$# ...PP~~PP# You could see a gnoll, an endoplasm and a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 4 bats (D:1) 3 endoplasms (D:1) 4 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds 3 quokkas (D:1) A frilled lizard (D:1) A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ano the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 84 | D:1 | Reached XP level 2. HP: 14/15 MP: 4/8 156 | D:1 | Reached skill level 5 in Conjurations 288 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 490 | D:1 | Learned a level 2 spell: Searing Ray 744 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_rooms, chequers_serial_rivers_micro_b, minmay_small_reverse_x D:2: layout_basic, serial_shops, shop, shop, shop, shop, serial_bayou_lagoon_a, minmay_tromino_v7 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.8 Stealth | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 68 Armour: Robe || 28 Ring mail || 4 Dodge: Dodged || 36