Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 12098487332435246597 15 ano the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Dec 7, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:06:07 (1020 turns). ano the Conjurer (Deep Elf Conjurer) Turns: 1020, Time: 00:06:08 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 34% Magic: 5/8 EV: 11 Int: 22 God: Gold: 42 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . h - +4 whip (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +0 short sword h - a +4 whip of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} f - 3 potions of degeneration {unknown} Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 12% 1 Call Canine Familiar Summ 3% N/A 36% 3 Sigil of Binding Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dimensional Bullseye Hex/Tloc 1% N/A 77% 4 Martyr's Knell Necr/Summ 3% N/A 77% 4 Curse of Agony Necr 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder bites you. The bat hits you but does no damage. You hit the adder. The adder is heavily wounded. The bat hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You miss the adder. The adder is heavily wounded. The bat completely misses you. The bat closely misses you. The adder misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The bat barely misses you. The adder closely misses you. The adder bites you but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. x2 The adder bites you. You die... #.P ♣...♣ ♣...♣ ♣..P♣ ..# #.P♣♣♣...♣♣♣...♣♣♣P..♣ .# #.P..P...PPP..PPPP....P #....[.................. #..PP...P.......PPP..... #.P♣♣♣P.P♣♣♣...♣♣♣... #. ♣P..♣ ♣..P♣ ...♣ # ♣...♣♣♣..!♣♣♣...♣♣ P....P.P...@....... .....).....bS....... ..P.(.P......P....PP ♣♣♣...♣♣♣...♣♣♣...♣♣ P.P ♣P..♣ P..♣ .. ♣...♣ ?P♣ .P.P. PPP ...... ... ##.#### You could see an adder and a bat. Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:2) 2 giant cockroaches (D:1) 2 goblins (D:1) A bat (D:1) 4 kobolds A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ano the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 270 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 928 | D:2 | Learned a level 2 spell: Searing Ray 1020 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring D:2: layout_loops_ring, kennysheep_boxes Action || total ---------------------------++------- Melee: Dagger || 2 Whip || 19 Cast: Magic Dart || 21 Armour: Robe || 23 Dodge: Dodged || 19