Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8880444900704909445 60 ano the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Dec 8, 2024. Slain by Ijyb ... wielding a +5 club (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:55 (1855 turns). ano the Conjurer (Deep Elf Conjurer) Turns: 1855, Time: 00:03:56 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 82% Magic: 2/10 EV: 11 Int: 24 God: Gold: 113 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . f - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of fire HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) k - the +4 hand axe "Grum" {drain, Fly MP-7 Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). MP-7: It affects your magic capacity (-7). Fly: It grants you flight. Armour a - a +0 robe (worn) j - a +0 cloak (worn) l - a +0 cloak n - a +0 leather armour Jewellery g - a ring of fire (left hand) Scrolls d - 2 scrolls of fear {unknown} e - 4 scrolls of identify {unknown} m - a scroll of teleportation {unknown} o - a scroll of brand weapon {unknown} q - a scroll of enchant armour {unknown} r - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} h - a potion of curing {unknown} i - a potion of lignification {unknown} p - a potion of attraction {unknown} Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.7 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Shops: D:2 : Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +5 club, wearing a +3 leather armour of fire resistance and carrying a wand of flame (asleep, 100% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb shouts! (Press . to maintain the ray.) The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +5 club. The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. You finish channelling your searing ray. Ijyb zaps a wand. The puff of flame hits you. You resist. Ijyb zaps a wand. The puff of flame hits you. You resist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +5 club, wearing a +3 leather armour of fire resistance and carrying a wand of flame (lightly wounded, 74% to hit) The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb hits you with a +5 club. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +5 club. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb screams, "You look like good test subject!" Ijyb zaps a wand. The puff of flame misses you. The searing ray hits Ijyb! Ijyb is almost dead. You finish channelling your searing ray. Ijyb hits you with a +5 club. You die... Ijyb moans, "Good help so hard to find!" ....#.#......#.#.....# ###.##.#..###.#.#..##.# #.##.†...##.#.#..##.# ............##.#.#.....## .###........#....#.##.... ####.....#..#.#.##.### #.....#..#|#.##.# # #..........#. #.### #.@######### #.#.. #..g...... #.#.. ........... #.#.. .......###### #.#.. #.......# #.... #.......# ##>#. #.......# ##... ######### ...#. #... You could see Ijyb. Vanquished Creatures An adder (D:3) 4 dart slugs 2 ball pythons (D:2) 7 bats 6 endoplasms A giant cockroach (D:2) 4 goblins 2 hobgoblins 4 kobolds 2 quokkas 4 frilled lizards 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ano the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 465 | D:1 | Reached skill level 5 in Conjurations 654 | D:1 | Found a faded altar of an unknown god. 873 | D:1 | Learned a level 2 spell: Searing Ray 901 | D:2 | Identified the +4 hand axe "Grum" {drain, Fly MP-7 Str+3} 924 | D:2 | Reached XP level 3. HP: 15/19 MP: 5/9 1279 | D:2 | Found a shadowy altar of Dithmenos. 1279 | D:2 | Found Raracs's Book Emporium. 1846 | D:3 | Noticed Ijyb 1855 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_cross, hellmonk_ecumenical_altar_leap_of_faith, dk_noncrumbling_4, minmay_crystal_room, solitary_fountain, chequers_serial_rivers_micro_b, minmay_misc_feat_diagonals D:2: layout_rooms, basic_altar, serial_shops, shop D:3: layout_basic, st_stairs_2, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 50 Searing Ray || 22 Armour: Robe || 15 Dodge: Dodged || 14