Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15911980726214107191 233 ano the Conjurer (level 5, -12/40 HPs) Began as a Demigod Conjurer on Dec 10, 2024. Mangled by an ogre ... wielding a +0 giant club (20 damage) ... on level 4 of the Dungeon. The game lasted 00:06:52 (4065 turns). ano the Conjurer (Demigod Conjurer) Turns: 4065, Time: 00:06:52 Health: -12/40 AC: 4 Str: 8 XL: 5 Next: 45% Magic: 7/11 EV: 12 Int: 24 God: Gold: 196 SH: 5 Dex: 18 Spells: 4/9 levels left rFire . . . g - +0 triple sword rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . q - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... f - amulet of reflection Stlth ++ i - +6 ring of dexterity HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: reflection @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons g - a +0 triple sword (weapon) Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) q - a +0 helmet (worn) Jewellery f - an amulet of reflection (around neck) i - a +6 ring of dexterity (left hand) r - an amulet of regeneration Scrolls d - a scroll of enchant weapon {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of vulnerability {unknown} k - a scroll of identify {unknown} l - a scroll of amnesia {unknown} n - a scroll of brand weapon {unknown} p - a scroll of acquirement {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} m - a potion of heal wounds {unknown} o - a potion of mutation {unknown} Skills: + Level 1.1 Fighting + Level 1.6 Long Blades + Level 2.3 Dodging + Level 2.5 Stealth + Level 0.1 Shields + Level 2.6 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Blink Tloc 6% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 6% 2 Jinxbite Hex 6% N/A 17% 2 Lesser Beckoning Tloc 6% N/A 17% 2 Sigil of Binding Hex 3% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Anguish Hex/Necr 1% N/A 73% 4 Cause Fear Hex 1% N/A 73% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 97% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History (Press . to maintain the ray.) You block the endoplasm's attack. The searing ray hits the endoplasm. You kill the endoplasm! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The searing ray hits the adder. The adder is almost dead. The adder bites you. The adder closely misses you. The searing ray hits the adder. You kill the adder! You finish channelling your searing ray. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! The ogre shouts! The ogre hits you with a +0 giant club! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... +# ..## ♣...### ....... ....>. #.... ##.♣O## ###....@### .......# #....>....####.#....# ............#..#....## ♣...###...♣.+..##....# ..# ####...#...#...### . ##..##'##.........## #..................# ..................### ....#..........##.... You could see an ogre. Vanquished Creatures A jelly (D:4) An orc priest (D:4) Jessica (D:2) An orc wizard (D:4) 4 adders 2 ufetubi (D:4) A ribbon worm (D:2) 3 orcs 7 ball pythons 5 bats 6 endoplasms 4 giant cockroaches 3 hobgoblins 3 jackals (D:3) 2 kobolds 2 quokkas 4 frilled lizards 6 goblins 24 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ano the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 245 | D:1 | Reached skill level 4 in Conjurations 383 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1031 | D:1 | Learned a level 2 spell: Searing Ray 1247 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/8 1574 | D:2 | Noticed Jessica 1578 | D:2 | Killed Jessica 2151 | D:3 | Reached XP level 4. HP: 34/34 MP: 10/10 2856 | D:3 | Learned a level 2 spell: Blink 3156 | D:3 | Reached skill level 1 in Long Blades 3543 | D:4 | Reached XP level 5. HP: 18/39 MP: 8/11 3893 | D:4 | Reached skill level 1 in Fighting 4054 | D:4 | Noticed an ogre 4065 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, minmay_pentomino_r2 D:2: layout_loops_ring, basic_altar, hex_large, minmay_unequal, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_24_doors, minmay_rat_hole D:4: layout_cave_pools, nzn_wu_jian_contemplation, nicolae_concentric_dashed_squares_mild, grunt_ministairs_13, kennysheep_generic_room_6 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 | 4.8 Spellcasting | 2 | 2.6 Stealth | 2 | 2.5 Dodging | 2 | 2.3 Long Blades | 1 | 1.6 Fighting | 1 | 1.1 Shields | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Triple sword | 6 | 25 || 31 Cast: Magic Dart | 55 | || 55 Searing Ray | 8 | 22 || 30 Stab: Sleeping | | 1 || 1 Armour: Robe | 14 | 52 || 66 Dodge: Dodged | 8 | 41 || 49 Block: Other | | 10 || 10