Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 14128839947258597457 329 ano the Magician (level 6, -5/4 HPs) Began as a Deep Elf Conjurer on May 16, 2025. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:07:12 (3317 turns). ano the Magician (Deep Elf Conjurer) Turns: 3317, Time: 00:07:13 Health: -5/4 AC: 0 Str: 14 XL: 6 Next: 25% Magic: 12/17 EV: 7 Int: 25 God: Gold: 145 SH: 0 Dex: 17 Spells: 11/18 levels left rFire + . . f - melded staff of earth rCold + + . (offhand unavailable) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... i - amulet of magic regeneration Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.70/turn %: no passive effects @: confused, dragon-form, untranslocatable, immotile, flying, very slightly contaminated A: dragon claw, dragon scales, golden breath, flying, reduced hp, giant, magic regeneration a: Golden Breath, Begin Untransformation You were on level 4 of the Dungeon. You were a fearsome dragon! You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons s - a +2 dagger of venom v - the +5 mace of Doom {freeze, Will+ Dex+3} (You found it on level 4 of the Dungeon) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Armour a - a +0 robe (melded) Magical Staves f - a staff of earth (melded) Jewellery i - an amulet of magic regeneration (worn) j - an amulet of faith Wands u - a wand of paralysis (5) Scrolls d - 2 scrolls of teleportation {unknown} g - a scroll of blinking {unknown} h - a scroll of poison {unknown} m - a scroll of noise {unknown} r - a scroll of enchant weapon {unknown} t - 2 scrolls of identify {unknown} Potions b - 2 potions of magic c - 2 potions of heal wounds {unknown} e - a potion of berserk rage {unknown} k - 2 potions of resistance {unknown} l - 2 potions of curing {unknown} n - a potion of enlightenment {unknown} o - a potion of brilliance {unknown} p - a potion of ambrosia {unknown} w - a potion of attraction {unknown} Talismans q - the dragon-coil talisman of Vehumet's Indignation (active) {rC+ Dex+4} (You found it on level 3 of the Dungeon) [dragon-coil talisman] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Skills: + Level 2.6 Dodging + Level 3.3 Stealth + Level 6.5 Spellcasting + Level 6.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 11% 2 Call Imp Summ 16% N/A 11% 2 Fulminant Prism Conj/Alch 12% 3d9 19% 4 Rending Blade Conj/Frge 24% 2d8 19% 4 Tukima's Dance Hex 8% N/A 22% 3 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Platinum Paragon Frge 4% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are a fearsome dragon! You have a powerful clawing attack. Your giant scaled body is strong and resilient, but less evasive. You can breathe a blast of fire, cold, and poison. You are flying. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History 2 orcs come into view. The orc shouts! x2; You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. Found 6 stones. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (81% to hit) You focus your ray upon the orc. The searing ray misses the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc. The orc is severely wounded. The searing ray misses the orc wizard. The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc. You kill the orc! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Space twists in upon itself. You are magically locked in place. You stop channelling your searing ray. The orc wizard casts a spell at you. You are confused. Unknown command. You're too confused to cast spells. You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) The orc wizard casts a spell at you. The magic dart hits you! Ouch! That really hurt! You die... #...)......##.# #......<...##.# #########.###.# #### ## #.# #.# #... ... #.# #.# #.## (... #.###.# #.# ..... #.....# #.# ....))##.....#### #.# ......oD.....+..# #.# ......###....##.# #.# ..... ##'####.## #.# .... #........# #.# ... #....[...####.# .. #........+....## . #........##.#... ##...†......#### #########..# You could see an orc wizard. Vanquished Creatures An ogre (D:4) 2 bombardier beetles (D:3) A hound (D:4) 7 adders 2 dart slugs 2 ribbon worms (D:2) 4 orcs 9 endoplasms 5 giant cockroaches 10 hobgoblins 4 quokkas 5 ball pythons 7 bats 2 frilled lizards 11 goblins 12 kobolds 12 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ano the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 690 | D:1 | Reached skill level 5 in Conjurations 916 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 919 | D:1 | Learned a level 2 spell: Searing Ray 1754 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1835 | D:2 | Noticed Crazy Yiuf 2384 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2566 | D:3 | Reached skill level 5 in Spellcasting 2566 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 2626 | D:3 | Identified the dragon-coil talisman of Vehumet's | Indignation {rC+ Dex+4} 2688 | D:3 | Found a bloodstained altar of Trog. 3119 | D:4 | Noticed an ogre 3125 | D:4 | Killed an ogre 3126 | D:4 | Reached XP level 6. HP: 4/32 MP: 12/17 3257 | D:4 | Identified the +5 mace of Doom {freeze, Will+ Dex+3} 3317 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic D:2: layout_loops_ring, st_stairs_11, grunt_ministairs_10, uniq_crazy_yiuf_cottage D:3: minmay_chambers_of_threes, layout_rooms, marbit_many_paths D:4: layout_basic, guppyfry_shop_venom, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 5 6 | 6.5 Stealth | 3 | 3.3 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 92 | 89 || 181 Searing Ray | | 3 || 3 Ability: Golden Breath | | 1 || 1 Armour: Robe | 5 | 1 || 6 Skin | | 2 || 2 Dodge: Dodged | 4 | 1 || 5 Form: Dragon | | 1 || 1