antigeo Level 1 of the Dungeon (1, 0, D:1) a +0 short sword 3 stones (6, 6, D:1) a +0 mace (9, 24, D:1) a +0 dagger (11, 20, D:1) a +0 short sword (12, 24, D:1) a +0 short sword 4 stones (13, 21, D:1) a +0 club (27, 14, D:1) a +0 war axe (28, 19, D:1) a +0 whip 4 stones (40, 13, D:1) a scroll of identify (51, 14, D:1) a +0 helmet (52, -9, D:1) a +0 dagger (53, -8, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 5 stones Level 3 of the Dungeon [Shop] Wafin's Jewellery Emporium (Shop contents are unknown) (0, 0, D:3) a +0 leather armour (6, 28, D:3) 3 gold pieces Level 4 of the Dungeon (0, 0, D:4) 8 stones (0, 10, D:4) a +0 dagger a kobold skeleton (1, 11, D:4) a +0 falchion a +0 scale mail an orc skeleton (5, -2, D:4) a +0 dagger (5, 11, D:4) a +0 dagger a +0 robe an orc skeleton (6, 4, D:4) a potion of might (7, 2, D:4) a scroll of immolation (7, 12, D:4) a +0 dagger a +0 ring mail (8, 4, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (8, 11, D:4) a +0 dagger a +0 robe an orc skeleton (9, 2, D:4) a scroll of immolation (10, 4, D:4) 2 potions of ambrosia (10, 5, D:4) a scroll of summoning (12, 11, D:4) a +0 whip an orc skeleton (25, 1, D:4) 14 gold pieces (30, 23, D:4) a +0 leather armour (32, 37, D:4) 6 stones (34, 14, D:4) 7 stones (34, 16, D:4) 4 stones (34, 43, D:4) a +0 spear (46, 39, D:4) a +0 trident (50, 39, D:4) a +0 dagger (56, 34, D:4) a +0 ring mail