apc Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (4, -41, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 18, D:1) a quokka corpse (skeletalised by now) (10, -7, D:1) a hobgoblin skeleton (13, -7, D:1) a +0 robe (16, -30, D:1) a hobgoblin corpse (skeletalised by now) (21, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 6, D:1) a +0 dagger a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (22, 11, D:1) 5 poisoned darts (23, 5, D:1) a +0 club (25, 10, D:1) a +0 robe (29, -24, D:1) a frilled lizard skeleton (37, -23, D:1) a book of Spatial Translocations (38, 8, D:1) a +0 leather armour (40, 9, D:1) a +0 whip (47, -12, D:1) a ball python skeleton (48, -12, D:1) a goblin skeleton (57, -28, D:1) a frilled lizard corpse (skeletalised by now) (59, 7, D:1) a hobgoblin corpse (skeletalised by now) (60, -35, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a parchment of Dragon's Call (3, -1, D:2) a +0 spear (6, 0, D:2) a hobgoblin corpse (30, -2, D:2) an orb of energy