apc123 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -4, D:1) a +0 dagger (3, 10, D:1) a frilled lizard corpse (skeletalised by now) (12, 40, D:1) a +0 dagger (13, 17, D:1) a rat skeleton (13, 18, D:1) a rat skeleton (17, 10, D:1) a +0 short sword (39, 14, D:1) a parchment of Searing Ray (40, 35, D:1) a bat corpse (skeletalised by now) (44, 53, D:1) a +0 whip (44, 54, D:1) a +0 dagger a stone (59, 49, D:1) a +0 whip Level 2 of the Dungeon (5, -12, D:2) a +0 dagger a +0 sling a goblin corpse (16, 9, D:2) a ribbon worm corpse an adder corpse (17, 4, D:2) a ball python corpse (17, 7, D:2) 4 large rocks (23, 12, D:2) a +0 whip (28, 7, D:2) a +0 whip (28, 8, D:2) a ribbon worm corpse (35, -9, D:2) the quill talisman of the Three Nightingales {Harm rN+ Will+} [quill talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will+: It increases your willpower. (35, -3, D:2) a ball python corpse (skeletalised by now) (38, -2, D:2) a +0 scale mail