Dungeon Sprint DCSS version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 16887894985252039112 24 apc2 the Shield-Bearer (level 2, 46/46 HPs) Began as a Troll Fighter on Mar 4, 2026. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:42 (9 turns). apc2 the Shield-Bearer (Troll Fighter) Turns: 9, Time: 00:00:42 Health: 46/46 AC: 21 Str: 23 XL: 2 Next: 79% Magic: 1/1 EV: 1 Int: 4 God: Gold: 0 SH: 7 Dex: 9 Spells: 1/1 levels left rFire . . . (100%) - Branches rCold . . . (100%) b - +0 kite shield rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.07/turn MPRegen 0.07/turn %: no teleportation @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, large, unfitting armour, (claws 3), regeneration 1, (shaggy fur 1), (tough skin 1) a: no special abilities You were in the Dungeon. You were a tree. You visited 1 branch Inventory: Armour a - a +0 robe (melded) b - a +0 kite shield (worn) Scrolls b - a scroll of blinking Potions m - 2 potions of might w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 3.5 Fighting + Level 3.5 Dodging + Level 3.8 Shields + Level 2.5 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are too large for most types of armour. (You have claws for hands.) Your natural rate of healing is unusually fast. (You are covered in fur. (AC +1)) (You have tough skin. (AC +1)) Message History You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You feel better. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #<.#..+ #..♣).# #..#### #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | apc2 the Troll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 1 | D | Encountered Ijyb 7 | D | Killed Ijyb 8 | D | Reached XP level 2. HP: 31/31 MP: 1/1 9 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.5 Dodging | 3 | 3.5 Shields | 3 | 3.8 Unarmed Combat | | 2.5 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Drink: Curing || 1 Armour: Robe || 2 None || 2