apc2 Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (2, -11, D:1) a ball python corpse (skeletalised by now) (3, 6, D:1) a staff of cold (6, -27, D:1) a rat corpse (skeletalised by now) (7, -34, D:1) 4 boomerangs (7, -15, D:1) a rat corpse (skeletalised by now) (8, -28, D:1) a frilled lizard skeleton (12, -30, D:1) a bat skeleton (13, -29, D:1) a jackal skeleton (17, -4, D:1) a +0 club (18, -25, D:1) a rat corpse (skeletalised by now) (19, 0, D:1) a +0 club a jackal skeleton (20, -1, D:1) a jackal skeleton (30, -37, D:1) a +0 leather armour (31, -34, D:1) 4 stones (34, -5, D:1) a parchment of Death's Door (34, -4, D:1) a +0 short sword (34, -3, D:1) a scroll of teleportation (35, -5, D:1) a potion of heal wounds (35, -4, D:1) a +0 robe (35, -3, D:1) a scroll of summoning (36, -5, D:1) a parchment of Summon Small Mammal (36, -4, D:1) a +0 plate armour (36, -3, D:1) a scroll of identify (39, -8, D:1) a +0 short sword (39, -7, D:1) a +0 dagger (39, -5, D:1) a ball python skeleton (41, -19, D:1) a +0 ring mail (47, -17, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -8, D:2) a +0 club a +0 flail a gnoll corpse (skeletalised by now) a ball python corpse (skeletalised by now) (21, 24, D:2) a +0 whip (24, -3, D:2) a bat corpse (skeletalised by now) (27, 3, D:2) a +0 club (29, -25, D:2) a +0 leather armour (33, -14, D:2) a +0 helmet (34, -12, D:2) a +0 dagger (36, -14, D:2) 4 javelins (37, -5, D:2) a +0 scale mail (40, -22, D:2) a quokka skeleton (41, -14, D:2) a +0 mace (43, 12, D:2) a rat corpse (skeletalised by now) (51, 4, D:2) a +0 scythe the human corpse of Sigmund (skeletalised by now) (57, -24, D:2) a +0 club Level 3 of the Dungeon (16, -19, D:3) a +0 helmet (16, -18, D:3) a +0 club a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 18 gold pieces