apc2 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 14, D:1) a bat corpse (skeletalised by now) (1, 16, D:1) a +0 whip 2 stones (2, 8, D:1) a ball python skeleton (4, 29, D:1) a +0 mace (5, 26, D:1) a +0 club a +0 dagger (11, 29, D:1) a rat skeleton (15, 6, D:1) a +0 dagger a rat skeleton (21, 40, D:1) a medusa talisman (22, 23, D:1) a rat skeleton (34, 11, D:1) a +0 hand axe (42, 20, D:1) a +0 whip (43, 13, D:1) a +0 dagger (46, 14, D:1) a +0 short sword 5 stones a kobold skeleton (47, 13, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 sling (4, -11, D:2) a +0 whip (14, -22, D:2) a +0 dagger (14, -2, D:2) a +0 short sword (22, -21, D:2) a +0 scale mail (28, -39, D:2) a +0 hammer (28, -37, D:2) a +0 hammer (29, -38, D:2) a +0 hammer (29, -36, D:2) a +0 hammer (29, -35, D:2) a +0 hammer (29, -32, D:2) a +0 hammer (29, -31, D:2) a +0 hammer (29, -30, D:2) a +0 hammer (30, -34, D:2) a +0 hammer (30, -33, D:2) a +0 cloak the gnoll corpse of Crazy Yiuf (30, -32, D:2) a +0 hammer (30, -31, D:2) a +0 hammer (31, -32, D:2) a +0 hammer (31, -31, D:2) a +0 hammer (31, -30, D:2) a +0 hammer of protection (unseen) (43, -29, D:2) an orb of mayhem