apc2 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 14, D:1) 2 javelins (11, -33, D:1) a hobgoblin corpse (skeletalised by now) (12, -34, D:1) a +0 club (12, -33, D:1) a hobgoblin corpse (skeletalised by now) (12, 21, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (14, -9, D:1) a +0 whip 2 stones a kobold skeleton (20, -37, D:1) a +0 robe (30, -14, D:1) a jackal skeleton a jackal skeleton (31, -14, D:1) a jackal skeleton (33, -14, D:1) a +0 pair of boots (34, -7, D:1) a medusa talisman (36, 6, D:1) a +0 short sword a stone (37, -6, D:1) 4 stones (39, -6, D:1) 2 stones (41, -16, D:1) a +0 hand axe (44, -26, D:1) a +0 long sword (46, -14, D:1) a +0 hand axe (46, 2, D:1) a frilled lizard corpse (skeletalised by now) (47, -22, D:1) a +0 ring mail (47, 2, D:1) 4 poisoned darts (48, 7, D:1) a bat corpse (skeletalised by now) (49, -23, D:1) a +0 whip a kobold corpse (skeletalised by now) (55, 10, D:1) a +0 dagger (60, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold skeleton (0, 9, D:2) an adder corpse (skeletalised by now) (1, -13, D:2) a bat corpse (skeletalised by now) (8, -19, D:2) a +0 orcbow (22, 13, D:2) a +0 leather armour (23, -12, D:2) an adder skeleton (24, -5, D:2) a +0 whip (26, 6, D:2) a +0 mace (27, 13, D:2) a ball python skeleton (27, 21, D:2) a +0 dagger (30, -25, D:2) a +0 mace (34, -8, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Lunoemer's Armour Emporium an orb of guile (260 gold) the +1 helmet of Lust {Str-3 Int+3 Dex+7} (312 gold) Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +3 leather armour of cold resistance (240 gold) an orb of attunement (260 gold) a +0 robe (9 gold) a +1 scale mail of cold resistance (160 gold) a +0 plate armour (180 gold) a +3 scale mail of poison resistance (230 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (7, 0, D:3) a +0 scale mail (14, -29, D:3) a +0 dagger a +0 dagger a +0 club a hobgoblin skeleton a goblin skeleton (15, -29, D:3) a +0 dagger (15, -27, D:3) a +0 dagger a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton (15, -26, D:3) a +0 club a +0 chain mail a +0 club a +0 club a +2 whip of venom a +0 dagger a +0 animal skin a +0 helmet an orc skeleton the hobgoblin skeleton of Robin (15, -25, D:3) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour an orc skeleton (16, -29, D:3) a hobgoblin skeleton (17, -41, D:3) a +2 dagger of holy wrath (18, -12, D:3) a +0 dagger a +0 robe (19, -31, D:3) a +0 club a goblin skeleton (23, -30, D:3) a staff of necromancy (26, 6, D:3) a +0 falchion (27, -39, D:3) a +0 robe (27, -6, D:3) a +0 dagger (27, -4, D:3) a hobgoblin skeleton (29, -38, D:3) a +0 ring mail (29, 6, D:3) a +0 hand axe (36, 2, D:3) a quokka skeleton (37, -47, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (37, -9, D:3) a rat skeleton (42, 2, D:3) a +0 whip 3 boomerangs a +0 crystal plate armour a +0 short sword a +0 flail a +0 dagger a +0 scale mail a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc skeleton (42, 3, D:3) a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) (44, 3, D:3) a +0 ring mail 2 poisoned darts a +0 club 2 boomerangs a +0 dagger a +0 robe a +0 dagger a +0 whip an orc skeleton an orc skeleton (45, 2, D:3) a quokka skeleton (51, -40, D:3) a +0 club a +0 ring mail an orc skeleton (53, -42, D:3) a rat skeleton (53, -23, D:3) a hobgoblin corpse (skeletalised by now) (54, -27, D:3) a +0 sling (60, -39, D:3) a +0 mace (67, -32, D:3) a +0 scale mail Level 4 of the Dungeon (1, -1, D:4) a +0 war axe (8, 19, D:4) a hound corpse (skeletalised by now) (12, 1, D:4) a +0 leather armour a +0 falchion an orc skeleton (12, 16, D:4) a +0 dagger a kobold skeleton (20, 5, D:4) a +0 dagger a +0 robe the elf skeleton of Dowan (22, 6, D:4) a +0 leather armour a +0 dagger (24, 0, D:4) a hobgoblin skeleton (27, 25, D:4) a quokka corpse (skeletalised by now) (30, 1, D:4) a staff of alchemy (34, 13, D:4) a +0 robe (36, 14, D:4) a quokka skeleton (37, -8, D:4) a ball python corpse (skeletalised by now) (39, -6, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 short sword "Julo" {venom, Str-5 Dex+5} (3060 gold) Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the ring "Arydit Duso" {rPois rF+ Will+} (3960 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. the maw talisman "Equad" {-Tele rC- Int+4 Dex+8} (5400 gold) [maw talisman] -Tele: It prevents most forms of teleportation. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Dex+8: It affects your dexterity (+8). the +3 leather armour of Chimes {Rampage Dex+4} (3240 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring of Hosute {rPois Dex+5} (3750 gold) [ring of poison resistance] rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). a +2 battleaxe of venom (2400 gold) the ring "Enacza Kijul" {rPois rF+ Will+ MP+9} (4380 gold) [ring of magical power] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the necromancy staff of Wisdom {rF+ rN+ Dex+5 Necro} (4950 gold) [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). Necro: It increases the power of your Necromancy spells. a +0 trident of entangling (550 gold) the medusa talisman "Yghanayl" {rC+ Int+4 Dex-3} (4010 gold) [medusa talisman] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). the amulet "Axtocku" {rPois Regen+ RegenMP+ Int-5 SInv} (3490 gold) [amulet of magic regeneration] rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. the +3 short sword of Siadgh {venom, rElec rF++ Will+ Stlth+} (5850 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 whip "Yplox" {concuss, ^Fragile Will+ Int+2 Dex+3} (2500 gold) ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +5 robe "Qymueri" {Str+4 Dex+4} (4970 gold) Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 falchion of holy wrath (1740 gold) the +10 hand axe "Haeg" {venom, Will+ Dex+2} (7040 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +8 chain mail of Intercession {rElec rC- Str+3 Dex+3} (6560 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 leather armour "Gedop" {rF+ rC+ Int-5 SInv} (2670 gold) rF+: It protects you from fire. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. the +0 short sword of the Dark Horse {reap, *Noise rC++} (2400 gold) *Noise: It may make a loud noise when swung. rC++: It greatly protects you from cold. It cannot be enchanted further. the ring "Bitizxoi" {rPois rF+ EV+5 Int+3 Dex-5} (5000 gold) [ring of evasion] rPois: It protects you from poison. rF+: It protects you from fire. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). (0, 0, D:5) an adder corpse (skeletalised by now) (2, -11, D:5) a +0 orcbow (4, 1, D:5) a +0 giant spiked club (6, -13, D:5) a black bear corpse (skeletalised by now) (7, 2, D:5) an orb of stardust (7, 30, D:5) a +0 robe (9, -6, D:5) a +0 whip of venom (29, 31, D:5) a +0 leather armour (40, 5, D:5) a black bear skeleton (42, 27, D:5) a +0 club a +0 leather armour an orc skeleton (53, 6, D:5) a +0 ring mail (54, 20, D:5) 6 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (2, 33, D:6) a black bear corpse (skeletalised by now) (10, 22, D:6) a +0 club a +0 whip a +0 club a +0 robe a gnoll skeleton (10, 23, D:6) a +0 club (10, 44, D:6) a +0 buckler (13, 38, D:6) a +0 club an orc skeleton (15, 38, D:6) a +0 dagger a +0 dagger a +0 ring mail a +0 club a +0 war axe a +0 plate armour an orc skeleton an orc skeleton an orc skeleton (21, 10, D:6) a +0 whip a +0 club a +0 ring mail a +1 vampiric dagger (22, 10, D:6) a +0 short sword (22, 11, D:6) a +0 club (47, -11, D:6) 3 javelins Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, 0, D:7) an orb of guile (2, 1, D:7) a wyvern corpse (5, -9, D:7) a +0 club a +0 dagger a +0 robe (5, 15, D:7) a +0 quarterstaff (7, -10, D:7) a +0 hand axe a +0 ring mail an orc corpse (19, 20, D:7) a scroll of blinking (31, -16, D:7) a +0 leather armour (53, 15, D:7) 4 javelins