apc2 Level 1 of the Dungeon (0, 23, D:1) a storm talisman (2, 25, D:1) a hobgoblin corpse (skeletalised by now) (11, -2, D:1) a ball python skeleton (13, 25, D:1) a +0 club (16, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (20, -3, D:1) a bat corpse (skeletalised by now) (32, -2, D:1) a +0 dagger 2 stones (33, -2, D:1) a staff of alchemy (35, -1, D:1) a +0 scale mail (43, 15, D:1) a bat skeleton (44, -5, D:1) a +0 dagger (46, -3, D:1) a +0 robe (48, -7, D:1) a +0 leather armour (50, -6, D:1) a ball python corpse (skeletalised by now) (53, -3, D:1) 3 darts of disjunction (61, -5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (5, 4, D:2) a +0 sling (7, 10, D:2) a +0 scale mail a +0 robe (7, 28, D:2) a +0 dagger (8, 14, D:2) a +0 club (9, 12, D:2) a +0 club a +0 leather armour (12, 13, D:2) a rat corpse (skeletalised by now) (21, 1, D:2) a +0 spear (22, 24, D:2) an adder corpse (skeletalised by now) (24, 24, D:2) a hobgoblin corpse (skeletalised by now) (30, 30, D:2) 6 poisoned darts (51, -8, D:2) a +0 hammer