aphelink Level 1 of the Dungeon (6, 2, D:1) a ball python corpse (skeletalised by now) (8, -43, D:1) a hobgoblin skeleton (9, -52, D:1) a +0 leather armour (9, -37, D:1) a +0 robe (22, -37, D:1) a jackal skeleton (23, -41, D:1) a +0 spear (37, -18, D:1) a ball python skeleton (38, -48, D:1) a +0 spear (41, -5, D:1) a ball python skeleton (43, -26, D:1) a bat skeleton (44, -41, D:1) a rat corpse (skeletalised by now) (47, 6, D:1) a +0 dagger (51, 3, D:1) a +0 short sword (55, -54, D:1) a +0 dagger 3 stones (56, 1, D:1) 2 boomerangs (58, -41, D:1) a bat corpse (skeletalised by now) (65, -31, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, 8, D:2) a quokka corpse (skeletalised by now) (4, 4, D:2) a bat corpse (skeletalised by now) (7, 1, D:2) a +0 club (13, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -16, D:2) a +0 mace (14, 2, D:2) a bat corpse (skeletalised by now) (18, -8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (20, 7, D:2) a rat skeleton (20, 15, D:2) a bat skeleton (29, -12, D:2) a ball python corpse (skeletalised by now) (42, 7, D:2) a +0 whip a kobold skeleton (47, -1, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (2, 12, D:3) a parchment of Cause Fear (3, 3, D:3) a +3 leather armour of fire resistance (4, 2, D:3) a hobgoblin corpse (skeletalised by now) (5, 6, D:3) a +0 dagger (6, -1, D:3) a +0 robe (8, -4, D:3) a frilled lizard corpse (skeletalised by now) (17, -6, D:3) a +0 morningstar (19, 4, D:3) a +0 falchion (39, -12, D:3) a +1 leather armour of fire resistance (39, -11, D:3) an adder corpse (skeletalised by now) (47, 10, D:3) a hobgoblin corpse (skeletalised by now) (52, 20, D:3) a +0 dagger (54, 15, D:3) a +0 ring mail (57, 19, D:3) a parchment of Lesser Beckoning Level 4 of the Dungeon (0, 2, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (24, 10, D:4) a +0 club a goblin skeleton (28, 10, D:4) a hound skeleton (29, -1, D:4) a +0 short sword a kobold corpse (skeletalised by now) (33, -24, D:4) an adder skeleton (43, 10, D:4) a +0 flail of protection (46, -15, D:4) a ball python skeleton (47, 10, D:4) a +0 hand axe (48, -22, D:4) a +0 giant club an ogre corpse (skeletalised by now) (49, 10, D:4) a +0 dagger (50, -1, D:4) a +0 hand axe a +0 chain mail an orc skeleton (51, -1, D:4) a +0 club (52, -1, D:4) a +0 club (54, 0, D:4) a +0 club an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an adder corpse (skeletalised by now) (14, -12, D:5) a +0 mace (16, -2, D:5) a +2 leather armour of fire resistance a +0 rapier the human skeleton of Eustachio (17, 13, D:5) a maw talisman (37, 9, D:5) an adder skeleton (46, 14, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 6 of the Dungeon (7, 17, D:6) a bullfrog corpse (skeletalised by now) (16, -24, D:6) a +0 flail (25, -31, D:6) a water moccasin corpse (skeletalised by now) (34, -29, D:6) a +0 robe (41, -13, D:6) a +0 hand axe an orc corpse (skeletalised by now) (42, -2, D:6) a +0 trident a +0 robe of willpower (45, -23, D:6) a hound corpse (skeletalised by now) (45, -1, D:6) a +3 scimitar a +0 robe (45, 1, D:6) a +0 war axe a +0 robe (46, -1, D:6) a +3 short sword a +0 robe (46, 0, D:6) a +5 short sword a +0 robe (47, 22, D:6) a +0 quarterstaff the Necropolis (0, 0, Necropolis) a potion of lignification (0, 1, Necropolis) the +0 dagger of Excruciating Pain {chaos, rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (1, -5, Necropolis) 7 gold pieces (1, 0, Necropolis) the +4 sling of the Sneaky People {chaos, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (1, 1, Necropolis) 17 gold pieces (6, 0, Necropolis) 18 gold pieces (7, -11, Necropolis) 9 gold pieces (12, -12, Necropolis) 15 gold pieces (12, -11, Necropolis) a potion of lignification (12, -6, Necropolis) 8 gold pieces (13, -12, Necropolis) the +1 mace of Niesedat {chaos, Will+} Will+: It increases your willpower. It cannot be enchanted further. (unseen) (13, -11, Necropolis) a potion of enlightenment (25, -3, Necropolis) a stone (25, 10, Necropolis) a stone (27, 5, Necropolis) the +3 dire flail of Salt {heavy, *Rage rPois rN+++ Int-5} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (unseen) (28, 3, Necropolis) a +0 orcbow (30, -3, Necropolis) a stone (30, 10, Necropolis) a stone (43, -4, Necropolis) a book of Geomancy (47, -11, Necropolis) a ring of protection from cold (48, -5, Necropolis) 85 gold pieces (50, 0, Necropolis) a +5 ring of evasion (54, -7, Necropolis) a book of Flames