Dungeon Crawl Stone Soup version 0.35-a0-100-g4ab6c2afdc (webtiles) character file. Game seed: 6417996012393781621 922 aphelink the Conjurer (level 7, -3/54 HPs) Began as a Demonspawn Conjurer on Feb 23, 2026. Was a Believer of Qazlal. Killed by nerve-wracking pain ... invoked by an orc priest (7 damage) ... on level 6 of the Dungeon. The game lasted 00:32:10 (4006 turns). aphelink the Conjurer (Demonspawn Conjurer) Turns: 4006, Time: 00:32:11 Health: -3/54 AC: 4 Str: 8 XL: 7 Next: 84% Magic: 0/12 EV: 15 Int: 20 God: Qazlal [**....] Gold: 257 SH: 3 Dex: 11 Spells: 10/13 levels left rFire . . . (100%) h - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of wizardry HPRegen 0.29/turn g - +4 ring of slaying MPRegen 0.13/turn %: wizardry (x1) @: no status effects A: claws 2, repulsion field 2 a: Renounce Religion (0%), Upheaval (4%) You were on level 6 of the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 257 gold pieces. Inventory: Hand Weapons h - a +0 sling (weapon) j - a +1 short sword of protection l - a +2 falchion of holy wrath Missiles e - 11 poisoned darts Armour a - a +0 robe (worn) f - a +0 helmet (worn) i - a +0 pair of gloves (worn) Jewellery b - a ring of protection from fire c - a ring of wizardry (worn) g - a +4 ring of slaying (worn) k - a ring of poison resistance Wands a - a wand of flame (26) Scrolls c - a scroll of torment {unknown} e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} k - 3 scrolls of vulnerability {unknown} m - a scroll of identify {unknown} o - a scroll of fear {unknown} q - a scroll of silence {unknown} u - a scroll of revelation {unknown} v - a scroll of immolation {unknown} y - a scroll of enchant armour {unknown} z - a scroll of fog {unknown} Potions d - 2 potions of brilliance {unknown} f - 2 potions of enlightenment {unknown} j - a potion of mutation {unknown} l - 2 potions of moonshine {unknown} n - 3 potions of curing {unknown} p - 2 potions of cancellation {unknown} s - a potion of haste {unknown} Skills: + Level 4.0 Fighting + Level 3.8 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting - Level 5.0 Conjurations - Level 0.1 Translocations * Level 3.9 Alchemy + Level 3.1 Invocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 42% 2d8 1% 2 Mephitic Cloud Conj/Alch/Air 15% N/A 4% 3 Soul Splinter Necr 12% N/A 5% 1 Fulminant Prism Conj/Alch 10% 3d8 9% 4 Inner Flame Hex/Fire 3% N/A 16% 3 Passwall Erth 3% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 17% 4 Vhi's Electric Charge Tloc/Air 8% N/A 43% 4 Awaken Armour Erth/Frge 6% N/A 45% 4 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 78% 5 Lee's Rapid Deconstruct Erth 1% 3d4* 78% 5 Sculpt Simulacrum Ice/Alch 5% N/A 96% 6 Magnavolt Erth/Air 1% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Uskayaw Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You are surrounded by a moderate repulsion field. (EV +3) Message History The orc priest is heavily wounded. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest! The orc priest is almost dead. The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray misses the orc priest. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc priest. The orc priest is almost dead. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest! You kill the orc priest! Qazlal accepts your kill. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #..# . #..# .. #..# ... #..# .... #..#.oo.. #....o... #o####### #)# #@# ........# ...###### You could see an orc priest. Vanquished Creatures Sigmund (D:5) A kobold geomancer (D:5) A black bear (D:5) A phantom (D:5) A scorpion (D:4) A howler monkey (D:5) A jelly (D:4) A hound (D:5) An orc priest (D:6) 3 clockroaches 2 iguanas An orc wizard (D:4) Robin (D:3) 8 gnolls 5 adders 4 dart slugs (D:1) 5 orcs 6 endoplasms 7 hobgoblins 3 jackals (D:5) 2 quokkas 5 ball pythons 4 bats 2 frilled lizards 13 goblins 9 kobolds 8 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aphelink the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 220 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 220 | D:1 | Reached XP level 2. HP: 17/20 MP: 3/5 267 | D:1 | Reached skill level 1 in Fighting 434 | D:1 | Learned a level 2 spell: Searing Ray 519 | D:1 | Found a faded altar of an unknown god. 524 | D:1 | Prayed at the altar of an unknown god. 524 | D:1 | Became a worshipper of Qazlal Stormbringer 524 | D:1 | Reached * piety under Qazlal 708 | D:1 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 708 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1196 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 1196 | D:2 | Reached XP level 4. HP: 5/33 MP: 1/7 1997 | D:3 | Reached XP level 5. HP: 16/39 MP: 1/8 2069 | D:3 | Encountered Robin 2098 | D:3 | Killed Robin 2202 | D:3 | Reached ** piety under Qazlal 2309 | D:3 | Found a hide-covered altar of Uskayaw. 2782 | D:4 | Reached skill level 5 in Conjurations 2782 | D:4 | Reached skill level 1 in Alchemy 2815 | D:4 | Reached XP level 6. HP: 39/46 MP: 4/10 3143 | D:4 | Reached skill level 1 in Invocations 3308 | D:5 | Entered Level 5 of the Dungeon 3308 | D:5 | Encountered Sigmund 3443 | D:5 | Gained mutation: You are surrounded by a moderate repulsion | field. (EV +3) [demonic ancestry] 3443 | D:5 | Reached XP level 7. HP: 52/52 MP: 5/12 3486 | D:5 | Killed Sigmund 4006 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, angelslayer_ecumenical_altar_broken_walls_simple, minmay_vboxes D:2: layout_loops_corners D:3: layout_loops_cross, nicolae_uskayaw_murder_on_the_dancefloor, uniq_robin D:4: layout_basic, minmay_ruptured D:5: layout_basic, uniq_sigmund D:6: layout_basic, mainiacjoe_overflow_small_starburst, nicolae_overflow_sandstone_temple, grunt_gozag_breadcrumbs Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.0 Dodging | 2 3 | 3.8 Conjurations | 5 | 5.0 Alchemy | 1 2 3 | 3.9 Spellcasting | 3 | 3.8 Invocations | 1 3 | 3.1 Stealth | | 1.7 Translocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 53 | 3 | || 56 Melee: Mace | 36 | | || 36 Dagger | 17 | 3 | || 20 Fire: Sling | | 102 | 20 || 122 Throw: Dart | | 5 | || 5 Cast: Magic Dart | 31 | | || 31 Searing Ray | 2 | 18 | 9 || 29 Drink: Magic | 1 | | || 1 Stab: Sleeping | 1 | | || 1 Armour: Robe | 23 | 42 | 11 || 76 Dodge: Dodged | 40 | 58 | 10 || 108 Block: Other | | 10 | 1 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4068 | 2696 | 1372 | 0 | 2005 | 6 | 678.0 | Dungeon | 4068 | 2696 | 1372 | 0 | 2005 | 6 | 678.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 947 daAuts D:3: 939 daAuts D:1: 863 daAuts D:5: 650 daAuts D:4: 649 daAuts D:6: 18 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Qazlal | 0 | 5380 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Qazlal | 1 | 5380 | 30 | 25 | 0 | 0 | 0 | 5 | 5 Qazlal | 2 | 22313 | 50 | 25 | 0 | 0 | 0 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Qazlal Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 9 | 34 | 6 || 49 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 13 | 53 | 9 || 75 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------