aphelink Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 37, D:1) a bat skeleton (5, 14, D:1) a hobgoblin corpse (skeletalised by now) (13, 37, D:1) a +0 leather armour (14, 32, D:1) a +0 club a goblin skeleton (16, 53, D:1) a +0 mace (19, 5, D:1) a bat skeleton (19, 50, D:1) a frilled lizard corpse (skeletalised by now) (24, -5, D:1) a hobgoblin corpse (skeletalised by now) (25, 8, D:1) a +0 club (36, 5, D:1) a +0 hand axe (37, 38, D:1) a +0 hand axe (38, 39, D:1) a quokka skeleton (42, 13, D:1) a stone (48, 44, D:1) a quokka corpse (skeletalised by now) (53, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (60, 45, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, -3, D:2) a +0 robe (10, 23, D:2) a +0 dagger (17, -3, D:2) a +0 robe the human corpse of Sigmund (21, 25, D:2) a +0 dagger (24, 27, D:2) a bat corpse (25, 6, D:2) a +2 quarterstaff of chaos a +0 cloak (28, 7, D:2) a +0 hammer (28, 26, D:2) a +0 club (31, -6, D:2) a rat corpse (skeletalised by now)