Dungeon Crawl Stone Soup version 0.35-a0-114-g0c39c3cb1f (webtiles) character file. Game seed: 16538207445597113844 229 aphelink the Conjurer (level 5, -1/29 HPs) Began as a Deep Elf Conjurer on Feb 25, 2026. Succumbed to Crazy Yiuf's poison ... on level 2 of the Dungeon. The game lasted 00:07:16 (1130 turns). aphelink the Conjurer (Deep Elf Conjurer) Turns: 1130, Time: 00:07:16 Health: -1/29 AC: 3 Str: 4 XL: 5 Next: 71% Magic: 7/13 EV: 12 Int: 25 God: Gold: 29 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) f - orb {Glass} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . c - +0 pair of boots Will ..... h - amulet of wildshape Stlth ++ b - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-1 -> -10) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons g - a +2 scythe of freezing Missiles d - 4 poisoned darts e - 3 boomerangs Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) f - an orb of glass (worn) Jewellery b - a ring of resist corrosion (worn) h - an amulet of wildshape (worn) Talismans i - a rimehorn talisman Scrolls c - a scroll of fog {unknown} d - 3 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of vulnerability {unknown} j - a scroll of brand weapon {unknown} k - a scroll of blinking {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} l - a potion of might {unknown} Skills: + Level 1.6 Fighting + Level 3.6 Dodging - Level 3.8 Stealth * Level 4.4 Spellcasting + Level 5.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 9% 1 Lesser Beckoning Tloc 10% N/A 13% 2 Fugue of the Fallen Necr 5% N/A 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of chaos. Crazy Yiuf shouts! You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (83% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You are lethally poisoned! The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. You feel very sick. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf! Crazy Yiuf is severely wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf yells, "Goldfish shoe cower!" Crazy Yiuf hits you with a +2 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (severely wounded, 83% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! You kill Crazy Yiuf! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. You stop channelling your searing ray. You die... ###.....#################.###### ####.....### #.#..... .............. #.##.##. ############## #.##.##. # #....### # ###♣♣♣♣♣ ###### # ##....♣.♣♣♣ #### ######......♣..♣#...# ...##......♣♣♣♣.@...# ...##.....♣♣ ♣♣#..)# ...##..##♣♣ #### ...##..# ...##..# ...##..########## ...##...........# <...#...........# ....#...........# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) Crazy Yiuf (D:2) 4 dart slugs 3 endoplasms 4 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons 7 bats A frilled lizard (D:1) 4 goblins 2 kobolds 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aphelink the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 220 | D:1 | Reached XP level 2. HP: 13/15 MP: 4/8 290 | D:1 | Learned a level 2 spell: Searing Ray 935 | D:2 | Encountered Sigmund 940 | D:2 | Killed Sigmund 941 | D:2 | Reached skill level 1 in Fighting 941 | D:2 | Reached skill level 5 in Conjurations 941 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/10 941 | D:2 | Reached XP level 4. HP: 25/25 MP: 2/12 941 | D:2 | Reached XP level 5. HP: 29/29 MP: 2/13 1121 | D:2 | Encountered Crazy Yiuf 1129 | D:2 | Killed Crazy Yiuf 1129 | D:2 | HP: 1/29 [poisoned by Crazy Yiuf] 1130 | D:2 | Succumbed to Crazy Yiuf's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners, amcnicky_mini_rare_corridor_liquid D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, basic_altar, minmay_pentomino_p2, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Dodging | 3 | 3.6 Stealth | 3 | 3.8 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 6 || 6 Melee: Unarmed | | 6 || 6 Cast: Magic Dart | 63 | 15 || 78 Searing Ray | 2 | 2 || 4 Armour: Robe | 6 | 3 || 9 Dodge: Dodged | 8 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1125 | 624 | 501 | 0 | 426 | 2 | 562.5 | Dungeon | 1125 | 624 | 501 | 0 | 426 | 2 | 562.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 860 daAuts D:2: 265 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+