Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 18200873370626690794 32 argh226 the Caller (level 3, -2/26 HPs) Began as a Barachi Summoner on June 21, 2024. Slain by a scorpion (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:38 (1319 turns). argh226 the Caller (Barachi Summoner) Turns: 1319, Time: 00:03:40 Health: -2/26 AC: 3 Str: 9 XL: 3 Next: 27% Magic: 3/7 EV: 12 Int: 17 God: Gold: 94 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 94 gold pieces. Inventory: Missiles g - 5 poisoned darts (quivered) Armour a - a +0 robe (worn) c - a +0 helmet (worn) i - a +0 buckler Scrolls d - a scroll of noise k - a scroll of poison {unknown} l - a scroll of teleportation {unknown} m - a scroll of immolation {unknown} n - a scroll of identify {unknown} Potions b - a potion of magic Skills: * Level 1.4 Fighting * Level 2.2 Dodging + Level 1.7 Stealth * Level 2.8 Spellcasting * Level 5.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 1% 1 b - Call Imp Summ 40% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 20% N/A 6% 3 Summon Blazeheart Golem Fire/Summ 11% N/A 52% 4 Summon Lightning Spire Summ/Air 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History A scorpion comes into view. Found 11 gold pieces. Hop to where? Press: ? - help, Dir - move target An endoplasm comes into view. Boing! The scorpion barely misses you. There is a stone staircase leading up here. The scorpion stings you! The scorpion barely misses you. You climb upwards. The adder hisses angrily. Found 9 stones and a dark potion. Found a stone staircase leading up. There is a stone staircase leading down here. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder closely misses you. The scorpion closely misses you. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder completely misses you. The scorpion stings you! The endoplasm closely misses you. The goblin hits you but does no damage. Your rat bites the endoplasm. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder misses you. The scorpion stings you. Your rat barely misses the endoplasm. The endoplasm hits you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the scorpion from afar with a -2 spear. The adder bites your quokka. Your quokka is poisoned. The adder poisons your quokka! The adder barely misses your quokka. Your quokka bites the endoplasm but does no damage. The endoplasm barely misses your quokka. Your cerulean imp barely misses the scorpion. Your rat bites the endoplasm. The scorpion stings you! You die... ## ####### .. ##.#.#.#.##.# #...r.......# ######.@rJ...#... #<....5sgS....... #.####.......#.#. ....(.......# ...#.#...!...#... # ............... #.####.#.#.#.### # .###..### ## ..# You could see a scorpion (ally target), an adder (ally target), an endoplasm (distracted, ally target), a goblin, a friendly cerulean imp (summoned), a friendly quokka (summoned, poisoned) and a friendly rat (summoned). Vanquished Creatures A hobgoblin (D:2) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A ribbon worm (D:2) A ball python (D:1) An endoplasm (D:1) 3 goblins A hobgoblin (D:2) A quokka (D:2) 2 bats (D:1) A frilled lizard (D:1) 6 kobolds A rat (D:1) 19 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 61 | D:1 | Reached skill level 5 in Summonings 344 | D:1 | Reached skill level 1 in Fighting 344 | D:1 | Reached XP level 2. HP: 17/21 MP: 1/5 347 | D:1 | Learned a level 2 spell: Call Imp 1153 | D:2 | Reached XP level 3. HP: 6/26 MP: 2/6 1306 | D:2 | You fall into a shaft and drop 2 floors! 1308 | D:4 | Noticed a scorpion 1319 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic D:2: layout_loops_ring, chequers_ecumenical_altar_simple_redux, roderic_roman_lattice D:3: minmay_roachtagon, layout_loops_ring, grunt_temple_overflow_octagram, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_c, st_stairs_4, minmay_between, uniq_ijyb D:4: layout_cave_pools, ebering_ghost_rock_garden, minmay_goblin_kobold_house Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.3 Fighting | 1 | 1.4 Dodging | | 2.2 Stealth | | 1.7 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 12 Punch || 1 Throw: Dart || 1 Cast: Summon Small Mamm || 26 Call Imp || 8 Ability: Hop || 2 Use: Scroll || 3 Potion || 2 Stab: Distracted || 1 Armour: Robe || 35 Dodge: Dodged || 28