Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 3047210408834040815 35 argh226 the Caller (level 3, 0/25 HPs) Began as a Barachi Summoner on Aug 8, 2024. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:01 (1584 turns). argh226 the Caller (Barachi Summoner) Turns: 1584, Time: 00:03:02 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 35% Magic: 5/7 EV: 12 Int: 17 God: Gold: 57 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: inugami summoned, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +1 leather armour of cold resistance Jewellery g - a ring of willpower Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of curing {unknown} f - a potion of attraction {unknown} Skills: * Level 0.4 Fighting * Level 1.0 Armour + Level 2.1 Dodging + Level 1.8 Stealth * Level 2.6 Spellcasting * Level 5.5 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 2% 2 c - Call Canine Familiar Summ 21% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 11% N/A 50% 4 Summon Lightning Spire Summ/Air 11% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You're too confused to cast spells. You bump into the rock wall. A jackal comes into view. You're too confused to cast spells. Okay, then. You're too confused to cast spells. A hobgoblin comes into view. Found 16 gold pieces. The jackal barks! The hobgoblin shouts! A jackal comes into view. Okay, then. A jackal comes into view. You feel less confused. Sigmund hits you from afar with a +0 scythe! Your inugami closely misses Sigmund. The jackal barely misses you. A hobgoblin comes into view. Your inugami closely misses Sigmund. Your inugami closely misses Sigmund. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * The jackal barely misses your inugami. Your inugami barely misses Sigmund. The hobgoblin misses your inugami. The jackal barely misses you. The jackal bites your inugami but does no damage. The jackal barely misses your inugami. The hobgoblin closely misses your inugami. Your inugami barely misses the jackal. The jackal bites you but does no damage. The jackal bites your inugami but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your inugami hits the jackal but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ##.....#........ #########............... #.....##................ #.....##........g....... #.....##................ #.....##......g........# #.....##.....h.h.†.....# #.....###..h..........# ####..####.@h@.........## ##..).......#####..#.#..... #...........####...#...#### .####....#.####.(............ ...<...##..# #####........## ....##.##.## ....####.$ ....##....# ....## ### ...##...### ..... ..# .### ##.## You could see Sigmund, 3 jackals, 2 hobgoblins and a friendly inugami (summoned). Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A frilled lizard (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Reached skill level 5 in Summonings 239 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 242 | D:1 | Learned a level 2 spell: Call Imp 1178 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/6 1182 | D:1 | Learned a level 3 spell: Call Canine Familiar 1542 | D:2 | Reached skill level 1 in Armour 1571 | D:2 | Noticed Sigmund 1584 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_corners D:2: layout_rooms, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.5 Armour | 1 | 1.0 Fighting | | 0.4 Dodging | | 2.1 Stealth | | 1.8 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 33 Cast: Summon Small Mamm || 26 Call Imp || 14 Call Canine Famil || 1 Armour: Robe || 30 Dodge: Dodged || 34