Dungeon Crawl Stone Soup version 0.32-b1-36-g01caadce97 (webtiles) character file. Game seed: 10593812974357944329 42 argh226 the Caller (level 3, -7/23 (24) HPs) Began as a Barachi Summoner on Aug 29, 2024. Mangled by a wight ... wielding a +7 morningstar (21 damage) ... on level 3 of the Dungeon. The game lasted 00:03:04 (1856 turns). argh226 the Caller (Barachi Summoner) Turns: 1856, Time: 00:03:04 HP: -7/23 (24) AC: 3 Str: 9 XL: 3 Next: 56% MP: 1/7 EV: 11 Int: 17 God: Gold: 139 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . e - +1 falchion (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: unable to call your familiar, lightly drained, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons e - a +1 falchion of holy wrath (weapon) Missiles i - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) g - a +0 helmet (worn) k - a +0 ring mail of cold resistance Jewellery c - a ring of wizardry (left hand) h - a ring of wizardry j - a +6 ring of dexterity Scrolls d - a scroll of teleportation {unknown} f - 3 scrolls of torment {unknown} Potions b - 2 potions of magic Skills: * Level 0.2 Fighting + Level 0.4 Long Blades * Level 0.4 Armour + Level 2.5 Dodging + Level 1.8 Stealth * Level 2.8 Spellcasting * Level 5.5 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 1% 2 c - Call Canine Familiar Summ 21% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 11% N/A 22% 4 Summon Lightning Spire Summ/Air 11% 3d4 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The wight completely misses your inugami. The wight closely misses your cerulean imp. Your cerulean imp barely misses the wight. Your inugami closely misses the wight. The wight barely misses you. The wight closely misses your cerulean imp. The wight hits your inugami with a +1 battleaxe. Your inugami barely misses the wight. Your cerulean imp hits the wight with a -2 spear. The wight misses your inugami. The wight closely misses your cerulean imp. The wight hits your inugami with a +7 morningstar! Your cerulean imp barely misses the wight. Your inugami hits the wight. The wight misses your inugami. The wight closely misses your cerulean imp. The wight hits your inugami with a +7 morningstar. Your inugami dies! Your inugami disappears in a puff of smoke! Your cerulean imp hits the wight but does no damage. Unknown command. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits the wight from afar with a -2 spear. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wight misses you. The wight barely misses you. Your cerulean imp hits the wight from afar with a -2 spear. You closely miss the wight. The wight is severely damaged. The wight barely misses you. The wight closely misses your rat. The wight hits you with a +7 morningstar! You feel drained. Your rat bites the wight but does no damage. Your cerulean imp barely misses the wight. You hit the wight but do no damage. The wight is severely damaged. The wight closely misses you. The wight misses your rat. The wight hits you with a +7 morningstar!! Ouch! That really hurt! You die... ##... ## .... #. .... #.. #.. #... ... #.#.##.# ##......######### #.....>.#r......# #.#z..#.#@r.....# #..(. #.#zz.....# ..z.. #.........# .#.. ###.5.....# #. #.......# # #......<# ######### You could see 2 wights, a friendly cerulean imp (summoned), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures An endoplasm (D:1) 3 giant cockroaches (D:1) 2 hobgoblins A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:2) 10 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A ribbon worm (D:2) An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:1) 3 ball pythons A bat (D:1) A frilled lizard (D:2) 17 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Reached skill level 5 in Summonings 174 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 177 | D:1 | Learned a level 2 spell: Call Imp 1048 | D:2 | Reached XP level 3. HP: 15/24 MP: 4/7 1052 | D:2 | Learned a level 3 spell: Call Canine Familiar 1840 | D:3 | Noticed a wight 1840 | D:3 | Noticed a wight 1840 | D:3 | Noticed a wight 1856 | D:3 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring, minmay_pentomino_t2 D:2: layout_basic D:3: layout_loops_cross, gup_sewer_entry_bubbles Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.5 Fighting | | 0.2 Long Blades | | 0.4 Armour | | 0.4 Dodging | | 2.5 Stealth | | 1.8 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 3 Falchion || 33 Throw: Dart || 1 Cast: Summon Small Mamm || 24 Call Imp || 5 Call Canine Famil || 5 Armour: Robe || 33 Dodge: Dodged || 31