Dungeon Crawl Stone Soup version 0.32-b1-36-g01caadce97 (webtiles) character file. Game seed: 12640262113045494342 30 argh226 the Caller (level 3, 0/26 HPs) Began as a Barachi Summoner on Aug 29, 2024. Slain by an ogre ... wielding a +0 giant club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:02:26 (1410 turns). argh226 the Caller (Barachi Summoner) Turns: 1410, Time: 00:02:26 Health: 0/26 AC: 2 Str: 9 XL: 3 Next: 20% Magic: 1/6 EV: 11 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: inugami summoned, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of guardian spirit Scrolls c - a scroll of poison {unknown} d - a scroll of fear {unknown} f - a scroll of torment {unknown} Potions b - 3 potions of magic g - a potion of ambrosia {unknown} Skills: * Level 1.1 Fighting + Level 2.2 Dodging + Level 1.7 Stealth * Level 2.5 Spellcasting * Level 5.5 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 2% 2 c - Call Canine Familiar Summ 21% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 11% N/A 50% 4 Summon Lightning Spire Summ/Air 11% 3d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Your cerulean imp completely misses the jackal. The jackal misses you. The jackal bites your inugami but does no damage. Your inugami hits the jackal. The jackal dies! Your cerulean imp hits the jackal from afar with a -2 spear. The jackal bites you but does no damage. Your inugami closely misses the jackal. The jackal bites you but does no damage. Your cerulean imp barely misses the jackal. The jackal barely misses you. Your inugami hits the jackal. Your cerulean imp hits the jackal but does no damage. The jackal bites you. Your inugami hits the jackal. The jackal dies! You see here a jackal corpse. You see here a jackal corpse. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Your summoned allies are left behind. Magic restored. HP restored. A bombardier beetle comes into view. A bombardier beetle is nearby! Found a scroll labelled PALEW JIUWNOINU. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp hits the ogre from afar with a -2 spear. Your inugami hits the ogre. Your cerulean imp hits the ogre but does no damage. You swap places. Your inugami hits the ogre. Your cerulean imp barely misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##................ .#.......#####.###. ........?#.....# #. .......#.##### #. #.....#.# #. #.....#.# #. ########.# ## ###........# #.###5@.######## #....O##.# ####.h# .# #...... ..###..# #..# ..# ...# ..# ##... ... #.## ### You could see an ogre (ally target), a friendly cerulean imp (summoned) and a friendly inugami (summoned). Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 4 hobgoblins (D:1) 3 jackals 4 kobolds A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 21 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 66 | D:1 | Reached skill level 5 in Summonings 233 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 236 | D:1 | Learned a level 2 spell: Call Imp 319 | D:1 | Reached skill level 1 in Fighting 723 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 727 | D:1 | Learned a level 3 spell: Call Canine Familiar 1337 | D:2 | You fall into a shaft and drop 2 floors! 1404 | D:4 | Noticed an ogre 1410 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, minmay_misc_feat_secret_circle D:2: layout_loops_cross, basic_altar, shapermc_ecumenical_altar_totnotflames D:4: layout_basic, okawaru_trees_2, mainiacjoe_overflow_surrounded_room, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_corner_b, co_window_of_opportunity_b, co_window_corner_b, co_window_broadway_b, co_window_sun, co_window_4corner_a, glass_columns_b, glass_columns_a Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.5 Fighting | 1 | 1.1 Dodging | | 2.2 Stealth | | 1.7 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 31 Cast: Summon Small Mamm || 19 Call Imp || 10 Call Canine Famil || 3 Ability: Hop || 1 Armour: Robe || 35 Dodge: Dodged || 41