Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 6338296468574139741 23 argh226 the Caller (level 2, 0/20 HPs) Began as a Barachi Summoner on Sept 17, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (588 turns). argh226 the Caller (Barachi Summoner) Turns: 588, Time: 00:01:32 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 95% Magic: 4/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of butterflies {unknown} e - a scroll of fog {unknown} f - a scroll of immolation {unknown} Potions b - 2 potions of magic Skills: * Level 0.5 Fighting * Level 1.2 Armour + Level 2.2 Dodging + Level 1.7 Stealth + Level 0.3 Unarmed Combat * Level 2.2 Spellcasting * Level 5.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 34% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 7% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 56% 4 Summon Lightning Spire Summ/Air 9% 3d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Things that are here: a +0 club; a goblin corpse b - 2 potions of magic (gained 1) Your cerulean imp disappears in a puff of smoke! Your rat disappears in a puff of smoke! There is a stone staircase leading down here. You open the door. An endoplasm comes into view. Found 2 grey potions. There is an open door here. The helpless endoplasm fails to defend itself. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. An endoplasm is nearby! The endoplasm hits you. You barely miss the endoplasm. The endoplasm barely misses you. You swap places. Your rat bites the endoplasm. The endoplasm hits you. Your rat barely misses the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. Your rat barely misses the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. Your rat bites the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. Your rat bites the endoplasm. The endoplasm freezes you. You are frozen. You die... #........# ########## #........####........# #...................)##### #........>..........)'...# #........#......)....###.. #######'####.........# ##. #......r..#....###### #. #.####..J.#.############. #..@.#.............. #...!#########.##### #....# #....# ###### You could see an endoplasm (ally target) and a friendly rat (summoned). Vanquished Creatures A dart slug (D:1) A jackal (D:1) 2 frilled lizards (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) 3 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Reached skill level 5 in Summonings 108 | D:1 | Reached skill level 1 in Armour 217 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 220 | D:1 | Learned a level 2 spell: Call Imp 588 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, st_stairs_14 Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.3 Armour | 1 | 1.2 Fighting | | 0.5 Dodging | | 2.2 Stealth | | 1.7 Unarmed Combat | | 0.3 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 59 Cast: Summon Small Mamm || 15 Call Imp || 4 Stab: Sleeping || 1 Armour: Robe || 30 Dodge: Dodged || 37