Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14123473938660667309 21 argh226 the Grave Robber (level 2, -2/16 HPs) Began as a Deep Elf Necromancer on Sept 27, 2024. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (380 turns). argh226 the Grave Robber (Deep Elf Necromancer) Turns: 380, Time: 00:02:15 Health: -2/16 AC: 2 Str: 5 XL: 2 Next: 65% Magic: 7/8 EV: 11 Int: 19 God: Gold: 61 SH: 0 Dex: 15 Spells: 6/7 levels left rFire + . . a - +0 dagger rCold + . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . g - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) g - a scarf of resistance (worn) Scrolls e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} i - a scroll of enchant armour {unknown} j - a scroll of silence {unknown} Potions c - a potion of magic d - a potion of haste {unknown} f - a potion of cancellation {unknown} k - a potion of heal wounds {unknown} Skills: * Level 0.6 Fighting * Level 0.2 Ranged Weapons + Level 2.6 Dodging + Level 2.4 Stealth * Level 3.3 Spellcasting * Level 5.3 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 46% 2d10 2% 2 Vampiric Draining Necr 23% 2d7 4% 3 Animate Dead Necr 23% N/A 17% 4 Curse of Agony Necr 23% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the jackal. You kill the jackal! The jackal closely misses you. Your soul wisp touches the hobgoblin but does no damage. The hobgoblin hits your soul wisp. You hit the jackal. You kill the jackal! The endoplasm quivers. Your soul wisp barely misses the hobgoblin. You barely miss the hobgoblin. The hobgoblin hits you. Your soul wisp barely misses the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. Your soul wisp barely misses the hobgoblin. You barely miss the hobgoblin. Your soul wisp touches the hobgoblin but does no damage. The hobgoblin closely misses you. Your soul wisp touches the hobgoblin. The hobgoblin hits you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (moderately wounded, ally target, chance to affect: 67%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. Your soul wisp touches the hobgoblin but does no damage. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. Your soul wisp touches the hobgoblin. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the hobgoblin. You closely miss the hobgoblin. The hobgoblin is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ..#..# ... ......... .)#..#..... .# ......... #.......... .##.#.#.# ######### ........... ...#.#.# ≈≈≈≈≈≈≈< ........### ....#.# .#§§≈≈§§≈. ........# ...#.# .#§§≈≈.... ........# # ..#.# ..#§§...... ........# #.###.#.# ..#≈....... .....^..#####...@g#.#...#§....... ...........###..*J..#...###..ß.## ###........# #?####.....#g#...... #........# #. #.##..#######'' #........###.# ##.##...##...... #.........##.###..###..##...... #.......................###.... #.........................##''' #............>..#....#......... You could see an endoplasm, a hobgoblin (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) 2 bats (D:1) An endoplasm (D:1) A jackal (D:1) A kobold (D:1) A frilled lizard (D:1) 3 rats (D:1) 9 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 92 | D:1 | Reached skill level 5 in Necromancy 172 | D:1 | Reached XP level 2. HP: 15/16 MP: 5/8 380 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, minmay_unequal Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.3 Fighting | | 0.6 Ranged Weapons | | 0.2 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 54 Cast: Soul Splinter || 12 Armour: Robe || 40 Dodge: Dodged || 57