argh226 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 9, D:1) a +0 club 5 stones (1, 9, D:1) a quokka corpse (skeletalised by now) (2, -22, D:1) a +0 whip 3 stones (2, -15, D:1) a +0 short sword (6, -8, D:1) a +0 club (12, -18, D:1) a frilled lizard corpse (skeletalised by now) (13, -6, D:1) a +0 whip (13, -3, D:1) a +0 leather armour (13, 14, D:1) a +0 dagger (14, 14, D:1) a +0 short sword a stone (16, 13, D:1) a +0 whip (17, 13, D:1) a +0 short sword a hobgoblin skeleton (17, 14, D:1) a +0 club a jackal skeleton (18, 13, D:1) a jackal skeleton (22, 0, D:1) 6 stones (28, -11, D:1) a +0 club (43, -13, D:1) a hobgoblin corpse (skeletalised by now) (53, -11, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 2, D:2) the +6 hammer "Cifiqer" {distort, ^Fragile rElec rPois Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (unseen) (1, 0, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (1, 2, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (2, 1, D:2) a +0 hammer (2, 2, D:2) a +0 hammer (4, 1, D:2) a +0 hammer (5, -33, D:2) a +0 club (5, 0, D:2) a +0 hammer (6, 0, D:2) a +0 hammer (7, -1, D:2) the +1 hammer "Fausuab" {drain, rC+ Int+5} Int+5: It affects your intelligence (+5). rC+: It protects you from cold. (8, 0, D:2) a +0 hammer (9, -1, D:2) a +0 hammer (11, -29, D:2) a +0 rapier (14, -35, D:2) a +0 short sword a kobold corpse (skeletalised by now) (23, -35, D:2) a +0 dagger (25, -43, D:2) 5 poisoned darts (27, -34, D:2) a bat corpse (31, -16, D:2) a +0 dagger 4 stones a kobold skeleton (35, -30, D:2) a ribbon worm corpse (35, 2, D:2) a ball python skeleton (36, 2, D:2) a +0 dagger 5 stones (37, -36, D:2) a +0 hand axe