Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5082287299455113449 37 argh226 the Caller (level 3, 0/26 HPs) Began as a Barachi Summoner on Oct 28, 2024. Shot with a sling bullet by a goblin (1 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:20 (1164 turns). argh226 the Caller (Barachi Summoner) Turns: 1164, Time: 00:02:20 Health: 0/26 AC: 3 Str: 9 XL: 3 Next: 41% Magic: 6/6 EV: 11 Int: 17 God: Gold: 74 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 helmet (worn) Jewellery e - a +6 ring of strength Scrolls c - a scroll of revelation {unknown} h - a scroll of amnesia {unknown} Potions f - 2 potions of enlightenment {unknown} g - 2 potions of heal wounds {unknown} Skills: * Level 1.1 Fighting * Level 0.7 Armour + Level 2.5 Dodging + Level 1.7 Stealth * Level 2.5 Spellcasting * Level 5.4 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 1% 1 b - Call Imp Summ 40% N/A 3% 2 c - Call Canine Familiar Summ 20% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 19% 1 Blink Tloc 4% N/A 28% 2 Dazzling Flash Hex/Fire 4% N/A 50% 3 Summon Blazeheart Golem Fire/Summ 11% N/A 52% 4 Summon Lightning Spire Summ/Air 11% 3d4 52% 4 Starburst Conj/Fire 1% 6d3 100% 6 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Something barely misses your howler monkey. The goblin hits your quokka with a +0 dagger. Your howler monkey misses the goblin. Your quokka bites the goblin. The goblin dies! The goblin unwields a +0 club. The goblin wields a +0 sling of flaming. It bursts into flame! The goblin shoots a sling bullet. The sling bullet closely misses your quokka. The sling bullet misses you. Something hits your howler monkey. Your howler monkey barely misses the goblin. Your howler monkey barely misses the goblin. Something hits your howler monkey. The goblin shoots a sling bullet. The sling bullet misses your quokka. The sling bullet hits you. The sling bullet burns you. Your howler monkey closely misses the goblin. Something barely misses your howler monkey. The goblin shoots a sling bullet. The sling bullet closely misses your quokka. The sling bullet hits you. The sling bullet burns you. * * * LOW HITPOINT WARNING * * * What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +0 sling of flaming (severely wounded) Attack! Your howler monkey disappears in a puff of smoke! The goblin shoots a sling bullet. The sling bullet hits your quokka. The sling bullet burns your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Magic courses through your body. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The sling bullet burns you. You die... ############ #......)...# #.########.# #.##.......# #.##.####### ##### ### #.##.# #.... ..# #@##.# #.### ## #g# #.##.# #...# #..#)# #§##.# ###.. #.#..#.###g##.# ########## #.....)g.§g##.# #......... ######)######.# #.######## #.# #.# #.# #.# #.# #.# #.# #.# #.# You could see a hobgoblin and a goblin. Vanquished Creatures (collateral kills) Robin (D:2) 2 ball pythons An endoplasm (D:1) 4 giant cockroaches 9 goblins 3 quokkas A bat (D:2) A frilled lizard (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Reached skill level 5 in Summonings 314 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 317 | D:1 | Learned a level 2 spell: Call Imp 946 | D:2 | Reached skill level 1 in Fighting 1137 | D:2 | Noticed Robin 1141 | D:2 | Reached XP level 3. HP: 22/26 MP: 2/6 1151 | D:2 | Learned a level 3 spell: Call Canine Familiar 1153 | D:2 | Killed Robin 1164 | D:2 | HP: 1/26 [goblin/sling bullet[Robin] (6)] 1164 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_real_fake_doors, shop_fountains, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.4 Fighting | 1 | 1.1 Armour | | 0.7 Dodging | | 2.5 Stealth | | 1.7 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 19 Cast: Summon Small Mamm || 25 Call Imp || 8 Ability: Hop || 1 Use: Potion || 1 Armour: Robe || 21 Dodge: Dodged || 25