Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 4902257593335891495 19 argh226 the Caller (level 2, -1/20 HPs) Began as a Barachi Summoner on Oct 30, 2024. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:02:08 (864 turns). argh226 the Caller (Barachi Summoner) Turns: 864, Time: 00:02:08 Health: -1/20 AC: 6 Str: 9 XL: 2 Next: 75% Magic: 2/5 EV: 11 Int: 15 God: Gold: 64 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -8), unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (left hand) Scrolls e - a scroll of teleportation {unknown} Potions d - a potion of mutation {unknown} f - a potion of resistance {unknown} Skills: * Level 0.9 Fighting + Level 2.2 Dodging + Level 1.9 Stealth * Level 2.4 Spellcasting * Level 5.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 34% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 7% 3 Frozen Ramparts Ice 2% 1d1 54% 3 Ozocubu's Armour Ice 1% N/A 54% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 56% 4 Summon Lightning Spire Summ/Air 9% 3d4 56% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Unknown command. You hit Terence but do no damage. Terence is lightly wounded. Your cerulean imp hits Terence with a -3 spear. Your quokka closely misses Terence. Terence hits you but does no damage. Unknown command. You hit Terence but do no damage. Terence is moderately wounded. Your quokka bites Terence but does no damage. Your cerulean imp hits Terence but does no damage. Terence hits you with a +4 falchion of venom. Unknown command. You barely miss Terence. Terence is moderately wounded. Your quokka misses Terence. Your cerulean imp hits Terence with a -3 spear. Terence misses your cerulean imp. Your quokka bites Terence but does no damage. Unknown command. You hit Terence but do no damage. Terence is heavily wounded. Your cerulean imp hits Terence but does no damage. Terence barely misses your cerulean imp. Your quokka barely misses Terence. Unknown command. You hit Terence but do no damage. Terence is heavily wounded. Your cerulean imp hits Terence with a -3 spear. Terence hits you with a +4 falchion of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Your quokka barely misses Terence. Hop to where? Press: ? - help, Dir - move target, p - Terence Boing! * * * LOW HITPOINT WARNING * * * You feel very sick. Your cerulean imp hits Terence but does no damage. Your quokka barely misses Terence. Terence barely misses you. You die... #.. #(# ###.# ...# ##..# # #...## .. ########.#r.##.# .. ....>>...○@....#..## #......@.5.##...... #.####.###<.....# #. #####.## .. #.# #. #. #. # You could see Terence (ally target), a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 3 goblins (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 kobolds (D:1) 4 rats (D:1) 16 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 128 | D:1 | Reached skill level 5 in Summonings 246 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 393 | D:1 | Learned a level 2 spell: Call Imp 840 | D:2 | Noticed Terence 863 | D:2 | HP: 1/20 [poisoned by Terence] 864 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, grunt_decor_clamped, minmay_misc_feat_pillars D:2: layout_rooms, ebering_ecumenical_altar_sacrificial, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.3 Fighting | | 0.9 Dodging | | 2.2 Stealth | | 1.9 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 29 Cast: Summon Small Mamm || 29 Call Imp || 8 Ability: Hop || 1 Use: Potion || 1 Armour: Robe || 20 Dodge: Dodged || 27