Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5358545852479993014 65 argh226 the Grave Robber (level 3, -6/19 HPs) Began as a Deep Elf Necromancer on Nov 1, 2024. Mangled by a hobgoblin ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:49 (1060 turns). argh226 the Grave Robber (Deep Elf Necromancer) Turns: 1060, Time: 00:05:49 Health: -6/19 AC: 2 Str: 5 XL: 3 Next: 94% Magic: 6/9 EV: 11 Int: 21 God: Gold: 79 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-6 -> -9) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - 3 scrolls of identify {unknown} h - a scroll of revelation {unknown} i - a scroll of immolation {unknown} j - a scroll of teleportation {unknown} k - a scroll of noise {unknown} l - a scroll of fog {unknown} Potions c - a potion of magic e - 2 potions of heal wounds {unknown} f - a potion of attraction {unknown} g - a potion of might {unknown} Skills: + Level 0.6 Short Blades * Level 1.9 Ranged Weapons + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting * Level 5.9 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 56% 2d11 1% 2 c - Vampiric Draining Necr 28% 2d8 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 28% N/A 11% 4 Curse of Agony Necr 28% N/A 30% 5 Death Channel Necr 14% N/A 86% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Rimeblight Ice/Necr 7% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hobgoblin closely misses you. The adder bites you but does no damage. You hit the adder but do no damage. The adder is moderately wounded. You feel sick. Your soul wisp touches the hobgoblin. The hobgoblin hits you from afar with a +0 spear. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. Your soul wisp touches the hobgoblin but does no damage. The hobgoblin closely misses you. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. Your soul wisp closely misses the hobgoblin. The adder closely misses you. The hobgoblin hits you from afar with a +0 spear. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Vampiric Draining (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, weak, ally target, soul-splintered) You draw life force from the adder! You kill the adder! You feel life coursing into your body. You feel sick. Your soul wisp closely misses the hobgoblin. The hobgoblin hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Found a stone staircase leading up. * * * LOW HITPOINT WARNING * * * You feel sick. Your soul wisp barely misses the hobgoblin. The hobgoblin hits you with a +0 spear! You die... #. .# .### ... ## .<# #.# ..# ..# ####..###.# #.# #..@g*....# #.# #.##..##### ># ##.##..# #.###########...#..# ...........†.......# #.#########.#...#.## .# #...#...####.# .#..........# #...#...###### You could see a hobgoblin (ally target) and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) An endoplasm (D:2) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:2) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins A quokka (D:2) 5 ball pythons 2 bats (D:1) 3 frilled lizards 2 rats (D:1) 22 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 34 | D:1 | Reached skill level 5 in Necromancy 67 | D:1 | Reached skill level 1 in Ranged Weapons 69 | D:1 | Reached XP level 2. HP: 11/15 MP: 5/8 72 | D:1 | Learned a level 2 spell: Grave Claw 898 | D:2 | Noticed Jessica 912 | D:2 | Killed Jessica 913 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 917 | D:2 | Learned a level 3 spell: Vampiric Draining 1060 | D:2 | Mangled by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, nrook_campfire, serial_bayou_crossing D:2: minmay_wonky_spiral, layout_loops_ring, corexii_corridor_pit, grunt_decor_one_mirror, minmay_distorted, uniq_jessica, uniq_natasha, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.9 Ranged Weapons | 1 | 1.9 Short Blades | | 0.6 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 49 Cast: Soul Splinter || 31 Vampiric Draining || 1 Armour: Robe || 32 Dodge: Dodged || 38