Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11923085739219464989 17 argh226 the Grave Robber (level 2, 0/16 HPs) Began as a Deep Elf Necromancer on Feb 18, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (443 turns). argh226 the Grave Robber (Deep Elf Necromancer) Turns: 443, Time: 00:00:59 Health: 0/16 AC: 2 Str: 5 XL: 2 Next: 44% Magic: 7/8 EV: 11 Int: 19 God: Gold: 37 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . f - +0 sling rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) Armour b - a +0 robe (worn) Jewellery d - a +6 ring of dexterity Potions c - a potion of magic Skills: * Level 0.4 Fighting + Level 2.5 Dodging + Level 2.6 Stealth * Level 3.4 Spellcasting * Level 5.1 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 2% 2 Vampiric Draining Necr 22% 2d7 5% 3 Freeze Ice 12% 1d3 14% 1 Animate Dead Necr 22% N/A 17% 4 Frozen Ramparts Ice 6% 1d1 41% 3 Hailstorm Conj/Ice 3% 3d5 41% 3 Curse of Agony Necr 22% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You drop a +0 dagger. As you read the scroll labelled MECVAI LYICREI, it dissolves into smoke. It was a scroll of fog. HP restored. You now have 37 gold pieces (gained 8). An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The endoplasm quivers. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka closely misses you. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka barely misses you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. The quokka bites you. The quokka misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. The endoplasm closely misses you. The quokka barely misses you. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! The endoplasm freezes you. You are frozen. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 67%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. Your soul wisp touches the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... .####..# [.....§§§§§# .# ..##...#..........§.## #.# .......##..###....§..###..# ...(..## ####..§§....# .###### . ....#.#.#.## .###### #. ..........# ......###.######.#.#.### .......#b..#.:.#.....# ..##...# #.....J@..### .####..# ..#....*.### .####..# #......... ..##...# #..#...### .......# #..##.## ......'## #..##.# #######.####..##.# ###............# #.............#### You could see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A rat (D:2) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) 2 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 9 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Reached skill level 5 in Necromancy 180 | D:1 | You fall into a shaft and drop 1 floor! 285 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 443 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring, ebering_ecumenical_altar_rust D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_temple_entry_statues_fountains, nicolae_shop_just_a_little_nook, nicolae_shop_getting_attention Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.1 Fighting | | 0.4 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Dagger || 26 Fire: Sling || 7 Cast: Soul Splinter || 14 Use: Scroll || 1 Armour: Robe || 15 Dodge: Dodged || 21