Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15891015643687912898 37 argh226 the Grave Robber (level 3, 0/20 HPs) Began as a Deep Elf Necromancer on Feb 18, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (1252 turns). argh226 the Grave Robber (Deep Elf Necromancer) Turns: 1252, Time: 00:03:10 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 21% Magic: 3/10 EV: 11 Int: 21 God: Gold: 150 SH: 0 Dex: 15 Spells: 4/10 levels left rFire . . . j - +0 sling rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -6), very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons j - a +0 sling (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic f - 2 potions of attraction i - a potion of might {unknown} Skills: * Level 0.3 Fighting + Level 2.4 Dodging + Level 2.6 Stealth * Level 4.0 Spellcasting * Level 5.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 54% 2d10 1% 2 c - Vampiric Draining Necr 27% 2d7 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 27% N/A 13% 4 Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Passwall Erth 4% N/A 34% 3 Swiftness Air 4% N/A 34% 3 Curse of Agony Necr 27% N/A 34% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Shops: D:1 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Vampiric Draining (quite dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You draw life force from the adder. You feel life coursing into your body. You feel sick. The adder closely misses you. Casting: Vampiric Draining (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder bites you. Casting: Vampiric Draining (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel sick. The adder bites you. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. You are no longer poisoned. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder barely misses you. The adder completely misses you. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder closely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. You die... #.#.##)#..........# #........####.###.## #####....## #.###... ######.....###..##.## #...............##.# # #.####...##'###.##.# ##.#.#####..#....#....# #.......###.#....#..### #..#.##@# #.#....#..# #..#)##S# #.#....#..# #[..........#....#..# #.##.##.###.######..# . ...##.# ...# ##.......# ...# ## ###### You could see an adder. Vanquished Creatures A dart slug (D:2) 2 endoplasms (D:2) A giant cockroach (D:2) 3 goblins 3 hobgoblins A kobold (D:2) A quokka (D:2) A ball python (D:1) A bat (D:2) A rat (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) 2 ball pythons 2 giant cockroaches 3 hobgoblins A kobold (D:2) A bat (D:1) 2 frilled lizards 2 rats 14 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Found Beos Hiy's Distillery. 121 | D:1 | Reached skill level 5 in Necromancy 325 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 760 | D:2 | Found a shadowy altar of Dithmenos. 849 | D:2 | Reached XP level 3. HP: 16/19 MP: 8/10 852 | D:2 | Learned a level 2 spell: Grave Claw 856 | D:2 | Learned a level 3 spell: Vampiric Draining 1046 | D:2 | Found a faded altar of an unknown god. 1252 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, serial_shops, nicolae_shop_behind_doors, nicolae_concentric_dashed_squares_mild D:2: layout_loops_ring, basic_ecumenical_altar, basic_altar, st_stairs_9, nrook_mini_vaults, chequers_arboretum, minmay_small_reverse_x Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.4 Spellcasting | 4 | 4.0 Fighting | | 0.3 Dodging | | 2.4 Stealth | | 2.6 Action || total ---------------------------++------- Melee: Morningstar || 42 Fire: Sling || 28 Cast: Soul Splinter || 37 Vampiric Draining || 4 Use: Scroll || 4 Stab: Distracted || 1 Armour: Robe || 52 Dodge: Dodged || 51