argh226 Level 1 of the Dungeon (0, 0, D:1) a +0 flail (4, 5, D:1) a bat corpse (skeletalised by now) (11, -6, D:1) 7 stones (12, 14, D:1) 4 poisoned darts (12, 18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, -34, D:1) a ball python skeleton (23, -24, D:1) a bat skeleton (31, -7, D:1) a +0 club (33, -19, D:1) a +0 whip a rat skeleton a kobold skeleton (33, 19, D:1) a ball python corpse (skeletalised by now) (46, -28, D:1) a +0 robe (46, 21, D:1) a hobgoblin corpse (skeletalised by now) (47, 0, D:1) a +0 dagger (48, -4, D:1) 6 boomerangs (50, -34, D:1) a +0 dagger (52, 10, D:1) a +0 dagger a kobold skeleton a rat skeleton (53, -9, D:1) a +0 short sword 5 stones a kobold skeleton (58, 19, D:1) a +0 sling (59, -17, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 13, D:2) a staff of fire (9, 1, D:2) a staff of air (12, 17, D:2) a +0 short sword a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, 15, D:2) a +0 ring mail (17, 13, D:2) a bat corpse (skeletalised by now) (21, -4, D:2) a +0 scale mail (22, -12, D:2) 7 stones (23, 14, D:2) a +0 club (27, 20, D:2) a bat skeleton (28, 33, D:2) a +0 sling a +0 dagger a goblin skeleton (31, -17, D:2) a quokka skeleton (32, -10, D:2) a +0 short sword (32, -7, D:2) a bat skeleton (35, 2, D:2) a hobgoblin corpse (skeletalised by now) (43, -10, D:2) a +0 dagger (43, -4, D:2) a +0 long sword 5 stones (49, 16, D:2) a frilled lizard skeleton (49, 30, D:2) 6 stones (50, 23, D:2) a +0 short sword 3 stones a +0 scythe a +0 robe the human skeleton of Sigmund (52, 11, D:2) a rat skeleton (52, 13, D:2) a ball python skeleton (54, 12, D:2) 5 stones (61, 11, D:2) the +1 hand axe "Titichimu" {antimagic, rC+ rN+ Int-5 Stlth+} Int-5: It affects your intelligence (-5). rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (6, -22, D:3) a +0 ring mail (7, 21, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (9, 3, D:3) a +0 club an adder skeleton a kobold skeleton (10, 3, D:3) a +0 dagger a +0 robe (16, 3, D:3) 4 javelins (18, 14, D:3) 3 stones (19, 14, D:3) 15 gold pieces (27, 1, D:3) a +0 hand axe (43, 8, D:3) a +0 mace (48, 11, D:3) a beast talisman Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 3 stones (5, 46, D:4) a +0 scale mail (8, 47, D:4) a +0 dagger an orc skeleton (12, 8, D:4) a +0 war axe (12, 39, D:4) a +0 ring mail a +0 flail an orc skeleton (33, 5, D:4) a +0 scale mail (43, 17, D:4) a +0 spear (43, 18, D:4) a +0 whip (43, 19, D:4) a +0 whip a +0 robe a +0 club (45, 18, D:4) a +0 whip Level 5 of the Dungeon (5, 20, D:5) a +0 falchion a +0 chain mail (7, 19, D:5) a +0 hand axe a +0 leather armour a +0 mace a +0 ring mail a +0 club (11, 24, D:5) a +0 leather armour (13, 19, D:5) 5 stones (16, 3, D:5) a +0 hand axe (18, 12, D:5) a +0 dagger a +0 robe (19, 12, D:5) a +0 club (19, 13, D:5) a +0 club (20, 16, D:5) a +0 mace a scroll of noise (23, -19, D:5) a +0 hand axe 9 stones (23, -18, D:5) a +0 whip 3 poisoned darts a +0 scale mail (24, -19, D:5) a +0 flail a +0 dagger a +0 robe (35, 20, D:5) 3 stones (37, 3, D:5) a +0 mace (37, 19, D:5) a +3 hand axe Level 6 of the Dungeon (0, 0, D:6) an amulet of magic regeneration (4, 5, D:6) a +0 scale mail (10, 41, D:6) a +0 falchion (28, -7, D:6) a +0 plate armour (29, 9, D:6) the staff "Thing" {rF+ Int+3 SInv Stlth+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (30, 10, D:6) a +2 dagger of venom a +0 robe (31, 9, D:6) a +0 flail a +0 chain mail a +0 flail a +0 scale mail (32, 7, D:6) a +0 dagger a +0 robe (32, 9, D:6) a +0 dagger a +0 robe a +0 giant spiked club an ogre skeleton (32, 27, D:6) Sif Muna's Vellum of Energy Spells Type Level a - Magic Dart Conjuration 1 (unseen) (33, -8, D:6) a +0 rapier (33, 27, D:6) Sif Muna's Directory of Astrapomancy Spells Type Level a - Shock Conjuration/Air 1 (34, 27, D:6) Sif Muna's Compendium of Energy Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (54, 38, D:6) a +0 robe Level 7 of the Dungeon [Shop] Pyegguni's Self-Improvement Boutique a manual of Maces & Flails (880 gold) a manual of Air Magic (880 gold) a manual of Armour (880 gold) a manual of Short Blades (880 gold) (0, 0, D:7) a +0 scale mail (8, -11, D:7) a +0 giant spiked club (15, 3, D:7) a +0 leather armour (24, -17, D:7) the +5 quarterstaff of Intuition {distort, *Noise *Corrode rElec Will+++} rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. *Noise: It may make a loud noise when swung. *Corrode: It may corrode you when you take damage. (unseen) (24, -14, D:7) a +6 ring of intelligence (28, -15, D:7) 3 gold pieces (30, -25, D:7) a +0 war axe (31, -44, D:7) 7 stones (37, -30, D:7) a +0 ring mail (45, 6, D:7) a scroll of noise the Ecumenical Temple