Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8613389457851526592 69 argh226 the Caller (level 4, 0/31 (32) HPs) Began as a Barachi Summoner on Feb 21, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (2029 turns). argh226 the Caller (Barachi Summoner) Turns: 2029, Time: 00:03:18 HP: 0/31 (32) AC: 2 Str: 9 XL: 4 Next: 20% MP: 5/8 EV: 11 Int: 18 God: Gold: 68 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . e - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: unable to call your familiar, lightly drained, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Potions c - a potion of brilliance {unknown} g - 2 potions of cancellation n - a potion of curing Skills: * Level 1.2 Fighting + Level 2.2 Dodging + Level 2.0 Stealth * Level 2.9 Spellcasting * Level 6.0 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 96% N/A 1% 1 b - Call Imp Summ 48% N/A 1% 2 c - Call Canine Familiar Summ 24% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 13% N/A 43% 4 Summon Lightning Spire Summ/Air 13% 3d4 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Shops: D:1 ( Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You hit Crazy Yiuf but do no damage. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You feel drained. Your cerulean imp hits Crazy Yiuf from afar with a -2 spear. You hit Crazy Yiuf but do no damage. Crazy Yiuf is poisoned. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You feel your power leaking away. Your cerulean imp closely misses Crazy Yiuf. You swap places. Crazy Yiuf hits your cerulean imp with a +2 quarterstaff of chaos! Your cerulean imp seems to speed up. Your cerulean imp hits Crazy Yiuf but does no damage. Your cerulean imp hits Crazy Yiuf but does no damage. Crazy Yiuf twirls on the spot. Crazy Yiuf hits your cerulean imp with a +2 quarterstaff of chaos. Your cerulean imp convulses. Okay, then. Magic courses through your body. Your cerulean imp closely misses Crazy Yiuf. Crazy Yiuf hits your cerulean imp with a +2 quarterstaff of chaos! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your canine familiar is too injured to answer your call. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your canine familiar is too injured to answer your call. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp hits Crazy Yiuf from afar with a -2 spear. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... .# ###.## #.#.# )# #..# #.#.# .## ##.#### #.#.# ..# #....# #.#.# ..# ###### #.#.# ..### ######.#.##### ....# ♣♣♣♣♣##..)...#...... ..#.# ### ♣♣♣.♣....############# .##.# #÷..#♣g.♣g@................ ###.# #...'.♣♣♣♣.5.......######## #.# #)..#♣♣ ♣♣.r..###.....# #.# ### ♣♣#### #####.#### #.# #..... #.# #####. #.# ## ###.# # ....# You could see Crazy Yiuf (poisoned, ally target), a friendly cerulean imp (summoned) and a friendly rat (summoned). Vanquished Creatures An endoplasm (D:2) 2 goblins A hobgoblin (D:2) A quokka (D:1) A frilled lizard (D:2) 2 rats 8 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) An adder (D:2) 2 ball pythons An endoplasm (D:1) 4 goblins A hobgoblin (D:2) 2 quokkas 3 bats 7 kobolds 4 rats 26 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 174 | D:1 | Reached skill level 5 in Summonings 261 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 264 | D:1 | Learned a level 2 spell: Call Imp 451 | D:1 | Found Reidy's Antique Weapon Shop. 1139 | D:2 | Reached XP level 3. HP: 25/25 MP: 1/6 1143 | D:2 | Learned a level 3 spell: Call Canine Familiar 1424 | D:2 | You fall into a shaft and drop 1 floor! 1542 | D:2 | Noticed Terence 1570 | D:2 | Killed Terence 1571 | D:2 | Reached skill level 1 in Fighting 1571 | D:2 | Reached skill level 6 in Summonings 1571 | D:2 | Reached XP level 4. HP: 10/32 MP: 1/8 1842 | D:2 | Found a glowing silver altar of Zin. 2011 | D:2 | Found a runed translucent door. 2012 | D:2 | Noticed Crazy Yiuf 2029 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, serial_shops, shop, minivault_11, grunt_decor_one_mirror D:2: layout_basic, basic_altar, minmay_heptomino_d4, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 6 | 6.0 Fighting | 1 | 1.2 Stealth | 2 | 2.0 Dodging | | 2.2 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Dagger | 9 | 4 || 13 Cast: Summon Small Mamm | 27 | 2 || 29 Call Imp | 13 | 5 || 18 Call Canine Famil | 1 | 1 || 2 Use: Scroll | | 9 || 9 Potion | | 1 || 1 Armour: Robe | 23 | 6 || 29 Dodge: Dodged | 28 | 2 || 30