Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5660908361366981585 16 argh226 the Caller (level 2, 0/19 HPs) Began as a Barachi Summoner on Mar 17, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (401 turns). argh226 the Caller (Barachi Summoner) Turns: 401, Time: 00:01:02 Health: 0/19 AC: 2 Str: 9 XL: 2 Next: 58% Magic: 2/5 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . g - +0 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons g - a +0 long sword (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 2.1 Dodging + Level 1.7 Stealth * Level 2.3 Spellcasting * Level 5.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 7% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 56% 4 Summon Lightning Spire Summ/Air 10% 3d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Your rat disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! An endoplasm comes into view. An endoplasm is nearby! A quokka comes into view. The quokka misses you. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The quokka misses you. The quokka closely misses you. The endoplasm jiggles. Your cerulean imp barely misses the quokka. The quokka bites you. You hit the endoplasm. The endoplasm is lightly wounded. The quokka misses you. Your cerulean imp hits the quokka from afar with a -3 spear. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The quokka barely misses you. Your cerulean imp completely misses the quokka. The endoplasm closely misses you. The quokka bites you. Your cerulean imp completely misses the quokka. You hit the endoplasm. The endoplasm is almost dead. The quokka closely misses you. The endoplasm hits you. Your cerulean imp hits the quokka but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Your cerulean imp closely misses the quokka. The endoplasm attacks as it pursues you! The endoplasm closely misses you. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quokka bites you. You die... #### #..(....# #. ...######.......# #. ♣......#.......# #. ♣......#.......# #. PP♣......#.......# #. ♣♣.......#.......# #. ♣........#.......# ## #..Jr.......# # ####@5....).###### #.............# #.r.♣.♣.......# #...♣.♣.......# #...♣.♣.).....# #.............# #.............# #..........#### ##.........)# You could see an endoplasm, a quokka (ally target), a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A ball python (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A rat (D:1) 9 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 28 | D:1 | Reached skill level 5 in Summonings 79 | D:1 | Reached XP level 2. HP: 9/19 MP: 1/5 82 | D:1 | Learned a level 2 spell: Call Imp 401 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, serial_forest, infiniplex_forest_end_3, infiniplex_forest_pool, infiniplex_forest_lined_3, infiniplex_forest_straight_1, minmay_misc_feat_columns, st_stairs_6, minmay_indecisive_spiral Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.5 Fighting | | 0.1 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Short sword || 21 Long sword || 6 Cast: Summon Small Mamm || 13 Call Imp || 4 Armour: Robe || 26 Dodge: Dodged || 35