Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3784451404529473492 49 argh226 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 21, 2025. Slain by a ribbon worm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (1198 turns). argh226 the Conjurer (Deep Elf Conjurer) Turns: 1198, Time: 00:02:44 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 51% Magic: 1/9 EV: 11 Int: 24 God: Gold: 135 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 135 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} f - a scroll of immolation {unknown} g - a scroll of silence {unknown} h - a scroll of identify {unknown} Potions b - 2 potions of magic c - a potion of attraction {unknown} e - a potion of resistance {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth * Level 3.4 Spellcasting * Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 16% 2 Maxwell's Portable Pile Tloc 4% (3-9)d2 30% 3 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the ribbon worm. Your off-hand punch misses the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm closely misses you. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. Unknown command. You hit the ribbon worm. The ribbon worm is almost dead. You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm bites you. You die... ##b #......... #......... ...... #......... ...... #####......... ....## .............#####...... ........................ ...##........###........ ...#.........#..w.#..... ...#.......###.#@....... ...#.......# #.#........ ...........# #††........ ......#....###.#####.... ###...#...........# ... ....#####...###...##.... .<..##......###.....## . ....##................# ....#.....>........(.... You could see a ribbon worm. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 bats (D:1) 2 endoplasms 2 giant cockroaches 6 goblins 3 hobgoblins 2 quokkas 4 ball pythons 4 frilled lizards (D:1) 7 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 248 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 251 | D:1 | Learned a level 2 spell: Searing Ray 377 | D:1 | Reached skill level 5 in Conjurations 540 | D:1 | You fall into a shaft and drop 1 floor! 1059 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1198 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring D:2: layout_basic, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_fake, aquarium_view_2b, aquarium_balcony_5a, hellmonk_ecumenical_altar_dog_temple, kennysheep_donut, minmay_misc_feat_alley, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 63 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 6