Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 7462062312601464545 133 argh226 the Conjurer (level 4, -10/24 HPs) Began as a Deep Elf Conjurer on Mar 24, 2025. Killed from afar by Ijyb (15 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:03:40 (1614 turns). argh226 the Conjurer (Deep Elf Conjurer) Turns: 1614, Time: 00:03:40 Health: -10/24 AC: 2 Str: 4 XL: 4 Next: 93% Magic: 4/12 EV: 11 Int: 25 God: Gold: 52 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of faith Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: faith @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - an amulet of faith (around neck) Scrolls c - a scroll of noise {unknown} d - a scroll of teleportation {unknown} f - a scroll of acquirement {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} Skills: + Level 2.7 Dodging + Level 2.6 Stealth * Level 4.0 Spellcasting * Level 6.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Vhi's Electric Charge Tloc/Air 10% N/A 65% 4 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is heavily wounded. The adder hisses angrily. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. The adder is almost dead. Ijyb shouts! The adder bites you. The magic dart hits the adder. You kill the adder! Your Spellcasting skill increases to level 4! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of acid (76% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb grins evilly. Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of acid (76% to hit) The searing ray hits Ijyb! Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of acid misses you. The searing ray hits Ijyb. Ijyb is severely wounded. The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ## #.. ≈ .. . .....# ##.# .. . ...# #.. ... ######...J... #.# .... #.....#...# #.##.##..... #.r....... #..@........ #.......P.######.#...... #..g..#.†....# #g#r..... #...<...)†...###.#.....) #....>#._...g........... #.....#......###.####... #.....#..........##.... #######.P...<##.....# #.P.#####..#..# You could see Ijyb. Vanquished Creatures A bombardier beetle (D:2) Jessica (D:3) 2 adders (D:3) A ribbon worm (D:2) 7 ball pythons 5 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 6 hobgoblins 3 jackals (D:2) 4 kobolds 7 quokkas 2 bats (D:1) 5 frilled lizards 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 102 | D:1 | You fall into a shaft and drop 1 floor! 113 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 120 | D:2 | Learned a level 2 spell: Searing Ray 160 | D:2 | Reached skill level 5 in Conjurations 205 | D:2 | Found a faded altar of an unknown god. 482 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1157 | D:2 | Found a hazy altar of Hepliaklqana. 1173 | D:2 | Reached skill level 6 in Conjurations 1173 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/11 1178 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1390 | D:3 | Noticed Ijyb 1390 | D:3 | Found a hazy altar of Hepliaklqana. 1518 | D:3 | Noticed Jessica 1563 | D:3 | Killed Jessica 1614 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring D:2: layout_basic, basic_altar, dreamdust_ecumenical_altar_statues, minmay_distorted D:3: layout_rooms, mainiacjoe_overflow_boulevard, portal_sewer_entry_e, uniq_ijyb, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.0 Dodging | | 2.7 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 82 | 19 || 101 Searing Ray | | 2 || 2 Use: Scroll | 2 | || 2 Armour: Robe | 4 | 4 || 8 Dodge: Dodged | 6 | 1 || 7