Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3314536169683022753 124 argh226 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Mar 24, 2025. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:28 (1614 turns). argh226 the Conjurer (Deep Elf Conjurer) Turns: 1614, Time: 00:02:29 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 81% Magic: 0/12 EV: 11 Int: 25 God: Gold: 125 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . c - +2 short sword (holy) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - +0 pair of boots Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons c - a +2 short sword of holy wrath (weapon) Armour a - a +0 robe (worn) p - a +0 pair of boots (worn) Jewellery e - a ring of protection from cold (left hand) Scrolls d - 2 scrolls of fog {unknown} h - 3 scrolls of blinking {unknown} i - a scroll of poison {unknown} k - a scroll of immolation {unknown} l - a scroll of amnesia {unknown} m - a scroll of identify {unknown} n - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} g - 2 potions of invisibility {unknown} j - a potion of degeneration {unknown} o - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 2.4 Stealth * Level 4.2 Spellcasting * Level 6.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Leda's Liquefaction Alch/Erth 2% N/A 65% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 94% 5 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the orc. You kill the orc! The adder bites you. x2 You are poisoned. The adder poisons you! Unknown command. Okay, then. You feel sick. The adder barely misses you. x2; The adder misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (68% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Without enough magic to sustain it, your searing ray dissipates. You feel sick. The adder closely misses you. The adder barely misses you. Unknown command. You feel sick. The adder bites you but does no damage. The adder closely misses you. The adder barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder misses you. The adder bites you. You die... #<# #.# #.######## #.##...... #.##.##### #.##.##... ..#.########### ###'##.##.⌠. ♣.).().$..S...# #.......#... .........)S@..# #.......+... ..............# #.......#... ....).........# #.......#.⌠. #.............# #.......#... ..............# #.......#### ..............# ###'###..... ..............# #.# ###### ...........### #.# ..[.........# #.# You could see 2 adders. Vanquished Creatures 4 gnolls (D:2) 3 adders (D:2) A dart slug (D:1) 4 orcs (D:3) 6 ball pythons 5 bats 7 endoplasms 3 giant cockroaches A goblin (D:2) 5 hobgoblins 2 jackals (D:2) 2 quokkas 2 frilled lizards 3 kobolds 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 185 | D:1 | Learned a level 2 spell: Searing Ray 333 | D:1 | Reached skill level 5 in Conjurations 650 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 715 | D:2 | Reached XP level 4. HP: 20/24 MP: 0/11 914 | D:2 | Reached skill level 6 in Conjurations 1614 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms D:2: layout_basic, minmay_misc_feat_tower D:3: minmay_bubble_buster, layout_basic, mainiacjoe_overflow_alcove_2, yredelemnul_altar_generic, mainiacjoe_overflow_alcove_4, okawaru_trees_2, serial_shops, shop, portal_sewer_entry_d, minmay_fountain_box Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.2 Dodging | | 2.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Cast: Magic Dart | 49 | 46 || 95 Searing Ray | 3 | 2 || 5 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | | 13 || 13