Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11485755840203299993 54 argh226 the Grave Robber (level 3, -1/19 HPs) Began as a Deep Elf Necromancer on Mar 25, 2025. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (914 turns). argh226 the Grave Robber (Deep Elf Necromancer) Turns: 914, Time: 00:02:19 Health: -1/19 AC: 2 Str: 5 XL: 3 Next: 66% Magic: 6/10 EV: 11 Int: 21 God: Gold: 69 SH: 0 Dex: 15 Spells: 4/10 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Wands f - a wand of polymorph (8) Scrolls d - 2 scrolls of identify {unknown} Potions c - 2 potions of magic e - a potion of haste {unknown} Skills: + Level 0.1 Short Blades + Level 2.6 Dodging + Level 2.9 Stealth * Level 4.1 Spellcasting * Level 5.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 54% 2d10 1% 2 c - Vampiric Draining Necr 27% 2d7 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 16% 1d3 12% 1 Animate Dead Necr 27% N/A 12% 4 Searing Ray Conj 8% 2d4 19% 2 Fulminant Prism Conj/Alch 2% 3d5 75% 4 Curse of Agony Necr 27% N/A 32% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Terence the Veteran comes into view. He is wielding a +0 flail and wearing a +0 ring mail of poison resistance. Terence shouts! The goblin hits you but does no damage. Your soul wisp touches the goblin. The goblin dies! You see here a +0 dagger. Your soul wisp touches Terence but does no damage. Terence resists with significant effort. Your soul wisp touches Terence but does no damage. Terence resists with significant effort. Terence barely misses you. Your soul wisp touches Terence but does no damage. Terence resists with significant effort. Terence misses you. Your soul wisp touches Terence. Terence resists with significant effort. Terence hits you with a +0 flail! Your soul wisp touches Terence. You closely miss Terence. Terence is heavily wounded. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence barely misses you. Your soul wisp touches Terence. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail. Your soul wisp touches Terence but does no damage. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail of poison resistance (heavily wounded, ally target) You unleash the spiteful dead! The jagged bones skewer Terence! Terence is almost dead. Terence is pinned in place! Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence closely misses you. Your soul wisp touches Terence. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" ###... #### #...# ..... #...# ###..########...#### ...................# ................(..# .....##.#..........# .># #)#####...#### #@# #...# #.....*@# #...# ##....... ##.## #.# #.......#####.# #)# #.......##....# #.# #.......##.#### #.# #.......##.# ###>## #.......##.# #..>. #.# You could see Terence (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) 2 quokkas A bat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:2) 2 dart slugs (D:1) An endoplasm (D:2) 2 giant cockroaches 4 goblins A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 14 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 33 | D:1 | Found Kiudo's Weapon Emporium. 85 | D:1 | Reached skill level 5 in Necromancy 220 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 223 | D:1 | Learned a level 2 spell: Grave Claw 762 | D:2 | Noticed Jessica 774 | D:2 | Killed Jessica 775 | D:2 | Reached XP level 3. HP: 14/19 MP: 8/10 779 | D:2 | Learned a level 3 spell: Vampiric Draining 904 | D:2 | Noticed Terence 914 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, serial_shops, nicolae_shop_tiny_glass, st_stairs_4 D:2: layout_loops_cross, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.6 Spellcasting | 4 | 4.1 Short Blades | | 0.1 Dodging | | 2.6 Stealth | | 2.9 Action || total ---------------------------++------- Melee: Dagger || 65 Cast: Soul Splinter || 37 Grave Claw || 2 Armour: Robe || 42 Dodge: Dodged || 39