argh226 Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (0, 21, D:1) a bat corpse (skeletalised by now) (8, 27, D:1) a +0 dagger (9, 1, D:1) a +0 dagger (10, 0, D:1) a hobgoblin skeleton (10, 23, D:1) 4 poisoned darts (12, 26, D:1) a hobgoblin skeleton (16, -4, D:1) a +0 hand axe (19, 17, D:1) a +0 club (21, -13, D:1) a hobgoblin corpse (skeletalised by now) (23, -5, D:1) a ball python skeleton (32, 22, D:1) a ball python corpse (skeletalised by now) (42, 17, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (13, 13, D:2) a +0 short sword (27, -23, D:2) a +0 dagger a kobold skeleton (27, 8, D:2) a +0 dagger a hobgoblin skeleton (30, 12, D:2) a +0 dagger (32, -24, D:2) a ball python skeleton (34, 19, D:2) a rat corpse (skeletalised by now) (48, 14, D:2) a rat corpse (skeletalised by now) (49, -31, D:2) a +0 short sword a kobold corpse (skeletalised by now) (50, -31, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (55, -33, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (0, 4, D:3) a +0 dagger a +0 flail a +0 sling (2, 10, D:3) a rat corpse (skeletalised by now) (7, 26, D:3) a +0 short sword an orc corpse (skeletalised by now) (7, 28, D:3) a +0 leather armour (16, -7, D:3) a +0 dagger (20, 25, D:3) the +2 leather armour of Atidir {Harm Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Harm: It increases damage dealt and taken. (22, 11, D:3) a +0 club a +0 club a +0 ring mail a frilled lizard skeleton a hobgoblin skeleton (22, 14, D:3) a +0 flail a +0 chain mail the human skeleton of Terence (28, 12, D:3) 5 stones (28, 26, D:3) a ball python skeleton (51, 12, D:3) a hobgoblin corpse (skeletalised by now) (55, 0, D:3) an adder corpse (skeletalised by now) (58, 15, D:3) a +0 short sword 3 stones (62, 18, D:3) a +0 long sword (63, 18, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (7, -1, D:4) a +0 mace a +0 leather armour (7, 0, D:4) a +1 falchion of holy wrath a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, -1, D:4) a +0 dagger of venom a +0 ring mail (13, -10, D:4) 2 stones (17, 17, D:4) a +0 war axe (17, 24, D:4) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (31, -6, D:4) a +0 short sword a kobold skeleton (32, -22, D:4) a hobgoblin corpse (skeletalised by now) (43, -20, D:4) a +0 robe (43, -10, D:4) 3 stones (51, -22, D:4) 2 atropa-tipped darts (53, -13, D:4) a +0 trident (60, -20, D:4) a +0 mace Level 5 of the Dungeon (1, -6, D:5) a +0 scale mail (6, 43, D:5) a +1 mace of protection (7, 34, D:5) 6 stones (7, 52, D:5) 5 stones (9, 24, D:5) a +0 giant club (14, 10, D:5) a +0 dagger (17, 42, D:5) a +0 chain mail (20, 6, D:5) a hound corpse (skeletalised by now) (20, 47, D:5) 2 stones (31, 14, D:5) a +0 sling (34, 10, D:5) a hound corpse (skeletalised by now) (37, 0, D:5) a +0 plate armour (42, 49, D:5) a water moccasin corpse (skeletalised by now) (49, 13, D:5) 8 stones (51, 55, D:5) a +0 chain mail (53, 47, D:5) an adder corpse (skeletalised by now) (54, 11, D:5) a +0 helmet (55, 32, D:5) 3 potions of degeneration Level 6 of the Dungeon (0, 0, D:6) the +0 scale mail of Indemnity {+Blink rF- Str+4 Int-3} Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). rF-: It makes you vulnerable to fire. +Blink: It lets you blink. (5, 31, D:6) a +0 quarterstaff (9, -5, D:6) a +0 pair of boots (13, 31, D:6) a +0 short sword a +0 chain mail an orc skeleton (14, -9, D:6) a +0 dagger a +0 leather armour (16, -9, D:6) a +0 dagger a +0 robe a +0 falchion (31, 5, D:6) a +0 morningstar (36, -15, D:6) a +0 leather armour (50, -6, D:6) a +0 mace (still there?) a +0 robe (still there?) a +3 mace of freezing (still there?) a +0 robe (still there?) the Ecumenical Temple