Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 15090221900122666882 14 argh226 the Caller (level 2, -1/19 HPs) Began as a Barachi Summoner on Mar 31, 2025. Slain by a kobold ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (498 turns). argh226 the Caller (Barachi Summoner) Turns: 498, Time: 00:01:21 Health: -1/19 AC: 2 Str: 9 XL: 2 Next: 41% Magic: 2/5 EV: 11 Int: 15 God: Gold: 36 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - an amulet of guardian spirit Scrolls e - a scroll of fear {unknown} f - a scroll of identify {unknown} j - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} d - a potion of enlightenment {unknown} g - a potion of curing {unknown} h - a potion of haste {unknown} Skills: + Level 2.1 Dodging + Level 1.7 Stealth * Level 2.2 Spellcasting * Level 5.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 7% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 56% 4 Summon Lightning Spire Summ/Air 10% 3d4 56% 4 Brom's Barrelling Bould Conj/Erth 1% 2d4 91% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 99% 5 Bombard Conj/Erth 0% 9d1 100% 6 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You hit the goblin. The goblin is heavily wounded. Your bat hits the kobold but does no damage. Your bat hits the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your bat hits the goblin. The goblin dies! Your quokka closely misses the kobold. You hit the kobold but do no damage. Your bat barely misses the kobold. Your bat hits the kobold but does no damage. Your quokka barely misses the kobold. The kobold hits you but does no damage. Your bat hits the kobold. You barely miss the kobold. The kobold is moderately wounded. Your bat closely misses the kobold. Your bat hits the kobold. Your quokka closely misses the kobold. The kobold misses you. Your bat hits the kobold. Unknown command. You hit the kobold. The kobold is severely wounded. Your bat closely misses the kobold. Your bat hits the kobold but does no damage. Your quokka barely misses the kobold. The kobold hits your bat with a +0 whip. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your quokka barely misses the kobold. The kobold shouts! You closely miss the kobold. The kobold is severely wounded. The kobold closely misses you. Your quokka closely misses the kobold. You barely miss the kobold. The kobold is severely wounded. Your quokka completely misses the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold is heavily wounded. Your quokka bites the kobold. The kobold hits you with a +0 whip. You die... #............#................ #...............###.##........ #................ .##.....### #............#.##. # ...# ####.........#.##+#.## #.. ..##.###.###.###.##..# #.. ..#...............#..# .##.# ....##.###.###.##...?. ..... ...#.#......r.@..#.#... ###.# ...#...##.###K##...#... ..... ..#.#.#.......#.#.#... ..... ....#...##.##...#..... ..... ..#.#.#.#.).#.#.#.#... ..... ..#...#...#...#...#.#" ...## .#.#.#.#...#.#.#.#.# .. # ..#...##.##...#...# . # .#.#.......#.#.#.. # You could see a kobold (ally target) and a friendly quokka (summoned). Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) 9 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 115 | D:1 | Reached skill level 5 in Summonings 164 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 221 | D:1 | Learned a level 2 spell: Call Imp 498 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, nicolae_concentric_dashed_squares_mild, minmay_heptomino_d4 Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.5 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 33 Cast: Summon Small Mamm || 12 Call Imp || 4 Armour: Robe || 30 Dodge: Dodged || 30