argh226 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, 1, D:1) 7 stones (3, 4, D:1) 3 darts of disjunction (11, 26, D:1) a rat corpse (skeletalised by now) (18, 8, D:1) a +0 scale mail (22, -12, D:1) a rat corpse (skeletalised by now) (25, 8, D:1) a +0 scale mail (40, -2, D:1) a +2 dagger of freezing (41, 16, D:1) 5 stones (41, 19, D:1) 4 poisoned darts (41, 22, D:1) a +0 whip (43, -11, D:1) a hobgoblin corpse (skeletalised by now) (47, -4, D:1) a bat skeleton (57, 9, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Medef's Assorted Antiques a scroll of noise (26 gold) a +0 robe (23 gold) a +0 club (13 gold) a staff of earth (650 gold) a quill talisman (520 gold) a +0 mace (78 gold) a scroll of noise (26 gold) a +0 robe (23 gold) (1, 1, D:2) a +0 long sword (9, 11, D:2) a hobgoblin corpse (skeletalised by now) (9, 25, D:2) an adder skeleton (9, 27, D:2) a +0 club (13, 29, D:2) a quokka corpse (skeletalised by now) (23, 3, D:2) a +0 leather armour (34, 20, D:2) a +0 mace (34, 48, D:2) a +0 mace (37, 17, D:2) a bat corpse (skeletalised by now) (37, 42, D:2) a +0 scale mail (48, 2, D:2) the maw talisman "Tateiwab" {Rampage rN+ Str+2 Slay-6} [maw talisman] Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (49, 14, D:2) a +0 sling (50, 44, D:2) a hobgoblin corpse (skeletalised by now) (53, 12, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:3) a jackal corpse (skeletalised by now) (2, 9, D:3) a jackal corpse (skeletalised by now) (18, 5, D:3) a ball python corpse (skeletalised by now) (26, 10, D:3) a bat skeleton (39, 8, D:3) 4 stones (42, 21, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (1, 2, D:4) a +0 flail of protection an orc skeleton (6, -1, D:4) a +0 dagger a +0 short sword (6, 0, D:4) a +0 club an orc skeleton (10, -4, D:4) a +0 whip 4 stones a +0 leather armour an orc skeleton (10, 29, D:4) a +0 pair of gloves (11, 13, D:4) a +4 club a +0 animal skin a +0 helmet a +0 club a goblin corpse (skeletalised by now) (11, 14, D:4) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (12, 13, D:4) an iguana skeleton (12, 15, D:4) a +0 club a +0 dagger a +0 club a +0 sling (13, 14, D:4) a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (13, 15, D:4) a +0 club a +0 robe a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 10, D:4) a +0 ring mail (20, 15, D:4) a +0 leather armour a +3 flail of holy wrath the human skeleton of Edmund (24, 10, D:4) a +0 leather armour a +0 club (24, 36, D:4) the felid skeleton of Natasha (25, 8, D:4) a hound skeleton (26, 9, D:4) an adder skeleton (27, 44, D:4) the felid corpse of Natasha (skeletalised by now) (32, 0, D:4) a +0 hammer (32, 8, D:4) a +0 dagger of venom a +0 dagger a +0 whip an orc skeleton (32, 24, D:4) 6 stones (33, 7, D:4) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour of willpower an orc skeleton (35, -1, D:4) a +2 quarterstaff of chaos (37, 28, D:4) a +0 hand axe (43, 38, D:4) a hound skeleton (44, 15, D:4) the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (46, 21, D:4) a ball python skeleton Level 5 of the Dungeon (1, -15, D:5) a +0 mace (2, -16, D:5) a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, -15, D:5) a +0 dagger an orc corpse (skeletalised by now) (4, -1, D:5) 4 stones (6, -7, D:5) 9 stones (7, -26, D:5) 2 stones (9, -25, D:5) an iguana corpse (skeletalised by now) (11, -11, D:5) a +0 mace a +0 leather armour (14, -1, D:5) a +0 war axe an orc corpse (skeletalised by now) (14, 1, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (15, 3, D:5) a +0 morningstar (17, 11, D:5) a +0 ring mail (17, 12, D:5) a +2 short sword of protection an orc corpse (skeletalised by now) (19, 12, D:5) a +0 club (30, -24, D:5) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe an orc skeleton an orc skeleton (40, -2, D:5) a +0 club (44, 8, D:5) 9 stones (45, -29, D:5) a +0 ring mail (48, -8, D:5) 2 poisoned darts (48, 7, D:5) a +2 quarterstaff of draining (55, -19, D:5) a hound skeleton (58, 2, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (4, 26, D:6) a +0 giant club (9, 7, D:6) a black bear skeleton (11, 7, D:6) a +0 war axe an orc skeleton (12, 18, D:6) a +1 ring mail of fire resistance (16, 2, D:6) a +0 spear 6 stones a gnoll skeleton (25, 2, D:6) a +0 spear a +0 leather armour a +0 whip (25, 3, D:6) a +0 flail (27, 3, D:6) a +0 spear an adder skeleton (32, 21, D:6) a +0 short sword a +0 leather armour (40, 19, D:6) a bullfrog skeleton (41, 21, D:6) a +0 scythe a +0 robe the human skeleton of Sigmund (46, 14, D:6) a +0 pair of gloves (47, 14, D:6) a +1 animal skin a +3 trident of draining an orb of mayhem the barachi corpse of Jeremiah (skeletalised by now) (47, 33, D:6) a +0 scale mail (54, 5, D:6) 3 poisoned darts (65, 30, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a black bear corpse (skeletalised by now) (3, 0, D:7) a +0 mace (8, -5, D:7) a +0 whip a gnoll skeleton (9, -5, D:7) a +0 club a +0 robe a gnoll skeleton (10, -4, D:7) a +0 flail a +0 club a +0 dagger a gnoll skeleton a gnoll skeleton (10, -2, D:7) a black bear skeleton (11, -2, D:7) the human skeleton of Prince Ribbit (18, -18, D:7) a +0 scale mail (18, 4, D:7) 5 stones (28, -13, D:7) a +0 orcbow (30, 2, D:7) a hound corpse (skeletalised by now) (36, -19, D:7) a +0 falchion (39, 13, D:7) a potion of moonshine (43, 4, D:7) a +0 flail (44, 3, D:7) a howler monkey corpse (skeletalised by now) (44, 5, D:7) a howler monkey corpse (skeletalised by now) (45, 3, D:7) an iguana corpse (skeletalised by now) (45, 5, D:7) a +1 long sword a +0 robe a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (45, 6, D:7) a +0 whip a boomerang a +0 flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 7, D:7) a +0 club an orc corpse (skeletalised by now) (51, -11, D:7) 3 poisoned darts (51, 5, D:7) a +0 scale mail Level 8 of the Dungeon (1, 32, D:8) a bullfrog skeleton (8, 29, D:8) 5 poisoned darts (12, 0, D:8) 5 stones (17, 23, D:8) a water moccasin skeleton (20, 39, D:8) a black bear skeleton (21, 6, D:8) 2 boomerangs (21, 10, D:8) a +0 robe a +0 battleaxe (21, 46, D:8) 3 stones (22, 7, D:8) a +0 robe a +4 short sword (22, 9, D:8) a +0 robe a +0 dagger (23, 7, D:8) a boomerang a goblin skeleton (23, 8, D:8) a +0 robe a +0 scimitar a boomerang (24, 6, D:8) a boomerang (26, 46, D:8) a +0 chain mail (29, -2, D:8) a +0 flail of holy wrath (29, 10, D:8) a stone (29, 12, D:8) a +0 lajatang (33, 16, D:8) a +0 robe (35, 0, D:8) 3 stones (47, 4, D:8) a wyvern skeleton (51, 16, D:8) a +0 club (53, 43, D:8) a +0 orcbow a centaur skeleton Level 9 of the Dungeon (7, -7, D:9) a +0 robe (14, -14, D:9) a +0 robe (15, -15, D:9) a komodo dragon skeleton (18, -14, D:9) an acid dragon skeleton (18, -13, D:9) a +0 robe a +0 dagger a kobold skeleton (24, -6, D:9) a +0 long sword (26, -13, D:9) a yak skeleton a yak skeleton a yak skeleton a yak skeleton (30, -21, D:9) a +0 plate armour (30, -7, D:9) a black bear skeleton a yak skeleton (30, -6, D:9) a yak skeleton (31, -7, D:9) a +0 great mace of venom a +0 giant club (31, -6, D:9) a yak skeleton (33, -6, D:9) a +0 dagger a +0 robe (34, -9, D:9) a howler monkey skeleton (35, -9, D:9) a yak skeleton (35, -8, D:9) a bullfrog skeleton (35, -4, D:9) a +0 dagger a +0 robe (39, -37, D:9) the rimehorn talisman "Rajil" {rN+} [rimehorn talisman] rN+: It protects you from negative energy. (41, -13, D:9) a black bear corpse (skeletalised by now) (43, -9, D:9) a +0 rapier a +0 ring mail (49, -8, D:9) a +0 dagger a +0 robe a book of the Senses a kobold corpse (skeletalised by now) (49, 3, D:9) the +3 leather armour "Hotial" {+Inv rF+} +Inv: It lets you turn invisible. rF+: It protects you from fire. (52, 7, D:9) a +0 long sword a +0 robe (53, -20, D:9) a +0 dagger (57, -34, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 1, D:10) a +0 ring mail (1, -1, D:10) a +0 chain mail (1, 1, D:10) a +0 flail 2 stones a +0 plate armour (1, 2, D:10) a +0 leather armour (3, 3, D:10) a +0 cloak (4, 3, D:10) a +0 long sword (6, 0, D:10) a +0 whip a +0 plate armour a +0 dagger a +0 robe a +0 arbalest a +0 shortbow a +0 robe a centaur skeleton (7, -2, D:10) a +2 battleaxe a +0 robe (7, -1, D:10) a +0 shortbow 6 stones a +0 spear a +0 ring mail a howler monkey skeleton a centaur skeleton an acid dragon skeleton (7, 13, D:10) 3 boomerangs (8, -1, D:10) a +0 troll leather armour a +2 trident of freezing a +0 ring mail a troll skeleton (8, 0, D:10) a +0 short sword a yak skeleton (8, 1, D:10) a +0 club a kobold skeleton (9, 0, D:10) a +0 short sword a +0 whip 2 stones a +0 dagger 4 poisoned darts (13, -28, D:10) a +0 spear a gnoll skeleton (13, -27, D:10) a +0 club a gnoll skeleton (14, -28, D:10) a +0 flail a +0 scale mail a +0 spear a gnoll skeleton (16, -30, D:10) a +0 whip a gnoll skeleton (16, -28, D:10) a +0 chain mail a +0 war axe an orc skeleton (17, -30, D:10) a +0 whip (18, -28, D:10) a +0 ring mail a +0 hand axe of electrocution an orc skeleton (19, -31, D:10) 7 stones (21, -21, D:10) 6 poisoned darts (21, -1, D:10) a +0 mace a +0 shortbow a +0 ring mail (28, -24, D:10) a +0 mace (28, 2, D:10) 5 stones (36, -26, D:10) a +0 long sword (42, -23, D:10) a troll skeleton (44, -26, D:10) a +0 war axe (45, -20, D:10) the +3 quarterstaff of the Protecting Augurer {holy, rElec rF- Str+3} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). (45, 2, D:10) 3 stones Level 11 of the Dungeon (0, 0, D:11) the +0 pair of gloves of Ynijak {Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (10, 1, D:11) a +0 robe a +1 dagger of flaming an orc skeleton (12, 0, D:11) a +0 ring mail a +0 morningstar an orc skeleton (13, -1, D:11) a +0 trident a +0 dagger (14, -1, D:11) a +0 club an orc skeleton (15, -3, D:11) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (15, 10, D:11) a +0 orcbow (15, 11, D:11) 5 large rocks (16, 11, D:11) a +0 orcbow a +0 orcbow a centaur skeleton (17, 10, D:11) a +0 shortbow a +0 orcbow a centaur skeleton (23, 10, D:11) 2 large rocks (23, 11, D:11) a +0 mace (30, -2, D:11) a +0 ring mail (31, -14, D:11) a +0 scale mail (33, -1, D:11) a +0 mace (35, 0, D:11) a +0 falchion (35, 18, D:11) a scroll of noise (36, 4, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (41, -14, D:11) a +0 plate armour Level 12 of the Dungeon (0, 2, D:12) a +1 battleaxe a +0 ring mail a tengu corpse (skeletalised by now) (1, 2, D:12) a +0 broad axe a +0 leather armour a +0 buckler (14, -21, D:12) a +0 mace (17, 3, D:12) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (18, 2, D:12) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (24, 0, D:12) a +0 sling (28, -22, D:12) a +0 dagger an orc corpse (skeletalised by now) (28, -21, D:12) a +0 hand axe an orc corpse (skeletalised by now) (29, -22, D:12) a +2 flail of holy wrath (29, -21, D:12) a +0 whip (30, -22, D:12) a +2 vampiric dagger a +0 robe an orc corpse (skeletalised by now) (31, 10, D:12) a +0 dagger (42, -18, D:12) a howler monkey corpse (skeletalised by now) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +2 crystal plate armour (4, -7, Necropolis) +2 ice dragon scales (unseen) (5, -1, Necropolis) 61 gold pieces (7, 4, Necropolis) the Verses on the Sixfirhy Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Static Discharge Conjuration/Air 2 c - Conjure Ball Lightning Conjuration/Air 6 (unseen) (11, -3, Necropolis) the staff of the Mind {rF+ rC- Str+5 Int+3 Fire Air} [staff of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (unseen) (21, -1, Necropolis) a boulder beetle corpse (23, 2, Necropolis) 4 large rocks (25, 4, Necropolis) a +0 club (25, 11, Necropolis) a +1 heavy great mace (28, 4, Necropolis) 2 large rocks (30, 9, Necropolis) 7 stones (31, 12, Necropolis) a boulder beetle corpse (33, 10, Necropolis) a +0 mace (44, -6, Necropolis) a boomerang (44, -4, Necropolis) 12 gold pieces (44, -2, Necropolis) a +4 triple sword of electrocution (unseen) (44, -1, Necropolis) a -3 spear (44, 1, Necropolis) a scroll of amnesia (44, 3, Necropolis) a boomerang (45, -2, Necropolis) a phantom mirror (45, -1, Necropolis) the +2 ring mail "Pynially" {-Tele rC+ Int+3 Stlth+} -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy.