Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 12717664887538033440 22 argh226 the Changeling (level 2, -2/19 HPs) Began as a Troll Shapeshifter on Jan 16, 2026. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (717 turns). argh226 the Changeling (Troll Shapeshifter) Turns: 717, Time: 00:00:53 Health: -2/19 AC: 2 Str: 21 XL: 2 Next: 68% Magic: 1/1 EV: 12 Int: 6 God: Gold: 94 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . - Claws rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.03/turn MPRegen 0.07/turn %: no passive effects @: confused, flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Scrolls g - a scroll of amnesia {unknown} h - a scroll of brand weapon {unknown} k - 2 scrolls of identify {unknown} Potions c - 3 potions of lignification f - 2 potions of curing {unknown} i - a potion of brilliance {unknown} j - a potion of might {unknown} Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: + Level 1.6 Fighting + Level 1.6 Dodging + Level 3.2 Unarmed Combat * Level 3.6 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Kinetic Grapnel Frge 0% 1d4 45% 1 Poisonous Vapours Alch/Air 0% 1d1 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Blink Tloc 0% N/A 58% 2 Lesser Beckoning Tloc 0% N/A 58% 2 Momentum Strike Conj/Tloc 0% 3d8 58% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand and body armour are melded. You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History The adder bites you but does no damage. You miss the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. The adder is moderately wounded. You feel sick. The adder is struck by your quills. The adder barely misses you. You claw the adder! You kill the adder! You feel sick. You feel sick. You see here an adder corpse. You feel sick. You feel sick. You are no longer poisoned. HP restored. You now have 94 gold pieces (gained 7). You open the door. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! You crush the flux bauble in your claw and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. Sigmund smiles chillingly. Sigmund gestures at you while chanting. The magic dart hits you! Ouch! That really hurt! There is an open door here. Sigmund casts a spell at you. You are confused. You miss Sigmund. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * Okay, then. You miss Sigmund. You're too confused to move! Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.### ##.......## #....†....# +.........+ #.........# ##.......## ##..(..## ##...## ##'## #p# #@# #.# ... ... #...# ..... ##.## You could see Sigmund. Vanquished Creatures An adder (D:2) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) A bat (D:1) 3 frilled lizards 3 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Troll Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 357 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/1 709 | D:2 | Noticed Sigmund 717 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, supply_closet_lemuel, minmay_misc_feat_square D:2: layout_loops_corners, nicolae_ecumenical_lake_church, chequers_decorated_corner, corexii_corridor_pit, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 24 Punch || 1 Stab: Sleeping || 1 Armour: Animal skin || 9 Skin || 3 Dodge: Dodged || 11