Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 1548174403915157500 256 argh226 the Magician (level 6, -1/41 HPs) Began as a Djinni Necromancer on Mar 2, 2026. Slain by a human zombie (2 damage) ... in an ossuary. The game lasted 00:13:55 (2488 turns). argh226 the Magician (Djinni Necromancer) Turns: 2488, Time: 00:13:55 Health: -1/41 AC: 4 Str: 7 XL: 6 Next: 39% Gold: 147 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +1 pair of gloves {Hurl} SInv . d - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: acrobat, infuse magic (-2 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 147 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +1 pair of gloves of hurling (worn) Jewellery d - an amulet of the acrobat (worn) Scrolls i - a scroll of identify x - a scroll of amnesia Potions c - 2 potions of curing j - a potion of haste {unknown} i - 2 potions of invisibility k - 2 potions of moonshine Skills: * Level 0.6 Fighting + Level 0.2 Short Blades * Level 2.5 Dodging + Level 2.0 Stealth * Level 5.3 Spellcasting * Level 5.3 Conjurations * Level 5.3 Hexes * Level 5.3 Summonings * Level 5.3 Necromancy * Level 5.3 Translocations * Level 5.3 Forgecraft * Level 5.3 Fire Magic * Level 5.3 Ice Magic * Level 5.3 Air Magic * Level 5.3 Earth Magic * Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 96% N/A 1% 1 b - Grave Claw Necr 48% 2d10 2% 2 c - Vampiric Draining Necr 24% 2d7 4% 3 d - Animate Dead Necr 24% N/A 14% 4 e - Curse of Agony Necr 24% N/A 36% 5 f - Kinetic Grapnel Frge 96% 1d7 1% 1 g - Scorch Fire 48% 2d7 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The human zombie is moderately damaged. The human zombie hits you. You hit the human zombie. The human zombie is moderately damaged. The human zombie hits you. * * * LOW HITPOINT WARNING * * * You closely miss the human zombie. The human zombie is moderately damaged. You closely miss the human zombie. The human zombie is moderately damaged. The human zombie closely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is moderately damaged. The human zombie's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The human zombie closely misses you. Okay, then. As you read the scroll of identify, it crumbles to dust. d -> i - 2 potions of invisibility The human zombie hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Sorry, you're not good enough to have a special ability. Okay, then. As you read the scroll of identify, it crumbles to dust. f -> m - a potion of might The human zombie barely misses you. You feel very mighty all of a sudden. You hit the human zombie. The human zombie is heavily damaged. The human zombie is no longer more vulnerable to fire. The human zombie hits you. * * * LOW HITPOINT WARNING * * * You hit the human zombie. The human zombie is heavily damaged. The human zombie hits you. You die... #..#.#....# #..'.#....# #..######## #..#.'....# #..#.#....# #..'.#....# #..###....# #..#.###### #.@#.# #..Z.# #..### #..# #..# #..# #..# #... #∩.. You could see a human zombie. Vanquished Creatures 2 bombardier beetles (D:4) 2 ogre zombies (Ossuary) A centaur zombie (Ossuary) A mummy (Ossuary) 4 adders A gnoll zombie (Ossuary) 5 orcs 2 endoplasms 3 hobgoblins (D:2) A quokka (D:4) 3 bats A frilled lizard (D:2) A goblin (D:3) 5 goblin zombies (Ossuary) A hobgoblin zombie (Ossuary) A kobold (D:4) A kobold zombie (Ossuary) An orc zombie (D:4) A quokka zombie (Ossuary) 4 rats A rat zombie (Ossuary) 42 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) 2 orcs 5 endoplasms A hobgoblin (D:3) 4 ball pythons A bat (D:2) 3 frilled lizards (D:1) 6 goblins 2 jackal zombies (D:4) 2 kobolds (D:3) A quokka (D:1) 11 rats 40 creatures vanquished. Grand Total: 82 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Djinni Necromancer began the quest for the Orb. 0 | D:1 | argh226 set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 765 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 765 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1033 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1965 | D:4 | Reached XP level 5. HP: 16/35 MP: 0/0 1965 | D:4 | Learned a level 2 spell: Scorch 2085 | D:4 | Reached skill level 5 in Spellcasting 2085 | D:4 | Reached skill level 5 in Conjurations 2085 | D:4 | Reached skill level 5 in Hexes 2085 | D:4 | Reached skill level 5 in Summonings 2085 | D:4 | Reached skill level 5 in Necromancy 2085 | D:4 | Reached skill level 5 in Translocations 2085 | D:4 | Reached skill level 5 in Forgecraft 2085 | D:4 | Reached skill level 5 in Fire Magic 2085 | D:4 | Reached skill level 5 in Ice Magic 2085 | D:4 | Reached skill level 5 in Air Magic 2085 | D:4 | Reached skill level 5 in Earth Magic 2085 | D:4 | Reached skill level 5 in Alchemy 2102 | D:4 | Found a sand-covered staircase. 2116 | Ossuary | Entered an ossuary 2195 | Ossuary | Reached XP level 6. HP: 30/41 MP: 0/0 2487 | Ossuary | HP: 1/41 [human zombie (6)] 2488 | Ossuary | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring D:2: layout_rooms, wad_orctagon D:3: layout_rooms D:4: layout_rooms, enter_ossuary_3, minmay_misc_feat_encased Ossuary: ossuary_boxes_badplayer Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Forgecraft | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Stealth | 2 | 2.0 Fighting | | 0.6 Short Blades | | 0.2 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 61 | 142 || 203 Melee: Dagger | 61 | 142 || 203 Cast: Soul Splinter | 46 | 30 || 76 Vampiric Draining | 1 | 8 || 9 Scorch | | 13 || 13 Kinetic Grapnel | | 1 || 1 Drink: Might | | 1 || 1 Read: Identify | 1 | 3 || 4 Fear | 1 | || 1 Amnesia | 1 | || 1 Teleportation | | 1 || 1 Immolation | | 1 || 1 Stab: Sleeping | | 5 || 5 Armour: Robe | 31 | 76 || 107 Dodge: Dodged | 42 | 94 || 136