argh226 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -17, D:1) a +0 hand axe (3, -24, D:1) a hobgoblin skeleton (3, -12, D:1) a +0 whip (5, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 9, D:1) a hobgoblin corpse (skeletalised by now) (11, -24, D:1) a ball python skeleton (12, -21, D:1) a +0 animal skin (14, -21, D:1) a +0 short sword 3 stones (14, -17, D:1) a +0 whip 5 stones a kobold skeleton (14, -15, D:1) a +0 dagger (15, 9, D:1) a rat corpse (skeletalised by now) (16, -6, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (17, 9, D:1) a bat corpse (skeletalised by now) (21, 2, D:1) a rat skeleton (23, -24, D:1) a ball python corpse (skeletalised by now) (23, -22, D:1) a +0 club (23, -1, D:1) a +0 sling a +0 leather armour (31, -21, D:1) a hobgoblin skeleton (31, -4, D:1) a +0 plate armour (32, -22, D:1) a +0 short sword 2 stones a kobold skeleton (32, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, -25, D:2) a hobgoblin skeleton (13, -3, D:2) a +0 club a goblin skeleton (16, -34, D:2) a bat skeleton (35, -37, D:2) a rat skeleton (40, -18, D:2) a ring of wizardry (42, -21, D:2) a +0 dagger (45, -27, D:2) a +0 ring mail (45, 2, D:2) a +0 club a +0 ring mail a kobold skeleton (59, -5, D:2) a +0 flail (62, -3, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Marouff's Weapon Shop a +0 dagger (24 gold) a +0 dagger (24 gold) a +0 long sword (42 gold) a +2 whip of draining (198 gold) 2 curare-tipped darts (28 gold) a +1 heavy hand axe (148 gold) a +0 halberd (48 gold) a +0 war axe (42 gold) a +0 long sword (42 gold) (0, 0, D:3) a +0 dagger (2, 11, D:3) a +0 ring mail (3, -18, D:3) a +0 dagger a kobold corpse (skeletalised by now) (8, 3, D:3) a +0 dagger (10, -8, D:3) a +0 short sword (12, 2, D:3) a human skeleton (22, -4, D:3) a +0 dagger a goblin skeleton (24, 4, D:3) a bat corpse (skeletalised by now) (28, 7, D:3) a bat corpse (skeletalised by now) (31, -5, D:3) a +0 whip (36, -14, D:3) a +0 mace (36, -6, D:3) a ball python skeleton (37, -10, D:3) a quokka skeleton (39, 2, D:3) a +0 morningstar (40, 2, D:3) a +0 whip a +0 leather armour an orc skeleton (41, -7, D:3) a jackal skeleton (41, 1, D:3) a +0 whip 3 boomerangs (41, 2, D:3) a +0 club (42, 1, D:3) a +0 club (44, -19, D:3) a +0 dagger (45, -22, D:3) a +0 quarterstaff (46, -27, D:3) a +2 mace of holy wrath (46, -14, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Iwo Tagh's Armour Shoppe a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 pair of boots (58 gold) a +0 pair of boots (58 gold) the +8 scale mail of Tortelloni {rC++ rN+} (945 gold) rC++: It greatly protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (0, 0, D:4) a +0 mace (16, 11, D:4) a +0 falchion (18, 11, D:4) a +0 hand axe a +0 chain mail a +0 mace a +0 chain mail a +0 club an orc skeleton an orc skeleton (19, 11, D:4) a +0 club (19, 29, D:4) a +0 flail (20, 28, D:4) a +0 halberd (22, 30, D:4) a +0 spear a gnoll skeleton (32, 26, D:4) a +0 hand axe (34, 0, D:4) a +0 falchion (37, 7, D:4) a +1 dire flail of protection a +0 scale mail the human corpse of Edmund (skeletalised by now) (38, 33, D:4) an adder skeleton (42, 5, D:4) a +0 leather armour (43, 29, D:4) a +0 scale mail (44, 17, D:4) a +0 club (45, 4, D:4) a +0 mace a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 17, D:5) a +0 whip (1, 38, D:5) 2 poisoned darts (2, 17, D:5) a +0 club a +0 robe (3, 16, D:5) a +0 halberd (3, 17, D:5) a +0 club (5, 11, D:5) a +0 dagger (13, 26, D:5) a +0 chain mail (17, 9, D:5) a +0 falchion a +0 leather armour (17, 12, D:5) a +2 whip of flaming a +0 robe (17, 13, D:5) a +0 giant club (18, 9, D:5) a +0 club (24, 19, D:5) 2 poisoned darts (26, 14, D:5) a +0 chain mail (32, 18, D:5) a +0 dagger a +0 robe (32, 19, D:5) a +0 flail a +0 chain mail (33, 18, D:5) a +0 mace of concussion (35, 14, D:5) a +0 flail (39, -2, D:5) a +0 dagger (48, 6, D:5) a +0 club (50, 19, D:5) a +0 whip (52, -3, D:5) the +7 short sword "Amipa" {freeze, Fly rF+ Str+2 Dex-4} Fly: It grants you flight. rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (55, 1, D:5) a +0 short sword a +0 ring mail (55, 2, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Latotoc's Armour Emporium a +1 robe of willpower (129 gold) a +2 leather armour of fire resistance (190 gold) a +0 leather armour of willpower (90 gold) a +2 ring mail of poison resistance (180 gold) a +0 chain mail (60 gold) a +0 robe (9 gold) an orb of energy (110 gold) a +0 leather armour (20 gold) (0, 0, D:6) a +0 leather armour (4, -26, D:6) a +0 dagger (8, -14, D:6) a +0 ring mail (8, -6, D:6) a +0 mace of draining (15, 6, D:6) a +0 leather armour of fire resistance a +0 hand axe (17, 3, D:6) a +0 club (24, -25, D:6) a +0 giant club (27, 18, D:6) a +0 hand axe a +0 ring mail (28, 18, D:6) a +0 flail a +0 scale mail (29, 8, D:6) a +0 spear (29, 18, D:6) a +0 short sword a +0 leather armour (32, 15, D:6) a +0 spear (33, 18, D:6) a +0 flail a +0 leather armour (52, -29, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (8, 5, D:7) a +0 club (11, 12, D:7) a +0 dagger a +0 ring mail (11, 14, D:7) a +0 hand axe a +0 leather armour (12, 13, D:7) a +0 club a +0 leather armour (12, 14, D:7) a +0 dagger a +0 robe (12, 15, D:7) a +3 dagger of venom a +0 ring mail (22, 3, D:7) a +0 mace a +0 robe (35, 26, D:7) 7 poisoned darts a +0 whip (40, 22, D:7) a +0 whip (40, 26, D:7) a curare-tipped dart a +0 dagger (41, 21, D:7) a +2 whip of pain (41, 23, D:7) a +0 whip (41, 24, D:7) a +0 dagger 5 poisoned darts (41, 25, D:7) 13 poisoned darts a +0 whip a +0 dagger a +0 whip a kobold skeleton (42, 13, D:7) a +0 leather armour (42, 21, D:7) a +0 club (42, 22, D:7) a +0 spear (42, 23, D:7) a +0 club (43, 23, D:7) a +0 flail (45, 18, D:7) a +0 spear (46, 18, D:7) a +0 club a +0 leather armour a gnoll skeleton (55, 15, D:7) a +0 whip (55, 16, D:7) a +0 club a +0 leather armour (55, 17, D:7) a +0 club (58, -2, D:7) a +0 dagger a +0 robe (58, 11, D:7) a +0 giant club (60, -2, D:7) a +0 dagger a +0 robe (70, 7, D:7) 5 poisoned darts Level 8 of the Dungeon [Shop] Loveh's Magical Supplies a wand of iceblast (6) (unknown) (237 gold) an amulet of magic regeneration (480 gold) the Omnibus of the Baleful Lungs (726 gold) Spells Type Level a - Airstrike Air 4 b - Cause Fear Hexes 4 c - Arcjolt Conjuration/Air 5 d - Yara's Violent Unravelling Hexes/Alchemy 5 a wand of mindburst (10) (231 gold) a manual of Necromancy (1280 gold) a wand of paralysis (5) (198 gold) a manual of Fire Magic (1280 gold) a potion of berserk rage (82 gold) a +1 hat of sniping (256 gold) (0, 0, D:8) a +0 long sword (1, -11, D:8) a +0 giant spiked club a +0 giant club (13, -9, D:8) a +0 ring mail (15, 7, D:8) a +0 short sword 2 stones (16, 5, D:8) a +0 short sword (16, 7, D:8) a +0 short sword a +0 club 8 poisoned darts (17, 7, D:8) a +0 whip a curare-tipped dart (17, 8, D:8) a +0 short sword a +0 whip 4 stones (18, 8, D:8) a +0 dagger 4 stones (26, -3, D:8) a +0 orcbow (27, -1, D:8) a +0 orcbow (29, 0, D:8) a +0 mace (29, 30, D:8) a +0 scimitar a +0 robe (29, 31, D:8) a +0 halberd a +0 robe (29, 33, D:8) a +0 trident a +0 robe (41, -15, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Geptin's Antique Armour Boutique the +0 scale mail "Itwykol" {Rampage rN+ MP+7} (807 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. the +2 leather armour "Denusch" {*Silence Will++} (739 gold) *Silence: It may silence you when you take damage. Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 leather armour (54 gold) a +0 cloak (121 gold) the +2 pair of gloves of Shielding {rC+ Will+ Regen+} (920 gold) rC+: It protects you from cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 scale mail (108 gold) the +1 pair of gloves of the Orcish Mines {rElec Int+2 SInv} (861 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (108 gold) a +0 chain mail (162 gold) +2 swamp dragon scales (1539 gold) (9, 4, D:9) 7 stones (16, -12, D:9) a +0 ring mail (21, 4, D:9) a +0 plate armour (38, 31, D:9) a +0 flail (40, -9, D:9) a +0 plate armour (41, 3, D:9) a +0 dagger (44, -5, D:9) a manticore skeleton (44, 30, D:9) a +0 robe a +0 dagger (44, 31, D:9) a +0 short sword (45, 30, D:9) a +0 dagger (45, 31, D:9) a +0 short sword a +0 ring mail (47, 34, D:9) a +0 falchion (48, 25, D:9) a +0 shortbow (48, 26, D:9) a +0 dagger a +0 robe (54, 25, D:9) a +1 short sword of venom (55, 31, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 flail (3, 10, D:10) a +0 ring mail (3, 11, D:10) 6 poisoned darts (3, 13, D:10) a +0 antimagic dagger a +0 robe (9, 12, D:10) a +0 glaive (10, 12, D:10) a +0 dagger a +0 robe an orc corpse (11, 11, D:10) a +0 dagger a +0 robe (13, 12, D:10) a +0 robe (27, 15, D:10) a +0 dagger a +0 robe a +0 whip (28, 3, D:10) a parchment of Fireball (28, 14, D:10) a +0 dagger an orc skeleton (28, 15, D:10) a +0 heavy war axe a +0 leather armour (29, 33, D:10) a +0 long sword a +0 chain mail (29, 35, D:10) a +0 club an orc corpse (skeletalised by now) (30, 32, D:10) a +0 robe (30, 33, D:10) a +0 dagger a +0 robe (31, 1, D:10) a +0 falchion (33, -7, D:10) a +0 dagger a +0 robe (33, 33, D:10) a +0 whip a +0 chain mail (34, -6, D:10) a +0 leather armour a +0 trident (34, 5, D:10) a +0 robe a +0 dagger (35, 3, D:10) a +0 robe a +0 dagger a +0 ring mail a +0 short sword (36, 3, D:10) a +0 short sword an orc skeleton (37, 1, D:10) a +0 arbalest (37, 4, D:10) a +0 club (38, -4, D:10) a +0 dagger (42, 24, D:10) a +0 quarterstaff (45, 9, D:10) a +0 dagger a +0 robe (50, 5, D:10) a +0 dagger (52, 8, D:10) a +0 hand axe (55, 21, D:10) a +0 mace Level 11 of the Dungeon the Ecumenical Temple an ice cave (0, 0, IceCv) a +0 flail (1, -1, IceCv) 5 large rocks (2, -2, IceCv) a parchment of Blink (2, -1, IceCv) a +0 plate armour of cold resistance (unseen) (3, -1, IceCv) a +0 mace (4, 0, IceCv) 6 poisoned darts