Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5979080027045131593 25 argh226 the Caller (level 3, -3/24 HPs) Began as a Barachi Summoner on Apr 21, 2026. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (989 turns). argh226 the Caller (Barachi Summoner) Turns: 989, Time: 00:01:32 Health: -3/24 AC: 2 Str: 9 XL: 3 Next: 4% Magic: 2/7 EV: 11 Int: 17 God: Gold: 53 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . (100%) b - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of enchant armour {unknown} h - 3 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of enlightenment {unknown} Skills: + Level 2.2 Dodging + Level 1.7 Stealth + Level 0.4 Unarmed Combat * Level 3.0 Spellcasting * Level 5.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 1% 1 b - Call Imp Summ 40% N/A 3% 2 c - Call Canine Familiar Summ 20% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 20% N/A 21% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Terence closely misses you. Terence hits your cerulean imp with a +0 hand axe. Your cerulean imp barely misses Terence. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Terence completely misses you. Terence misses your cerulean imp. Your cerulean imp hits Terence but does no damage. You completely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. Terence hits your cerulean imp with a +0 hand axe. Your cerulean imp hits Terence but does no damage. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your quokka completely misses Terence. Terence hits you with a +0 hand axe. Terence hits your quokka but does no damage. Terence hits your cerulean imp with a +0 hand axe. Your cerulean imp closely misses Terence. You barely miss Terence. Terence is moderately wounded. Your quokka bites Terence but does no damage. Your bat barely misses Terence. Terence barely misses you. Terence misses your bat. Terence hits your quokka with a +0 hand axe. Terence hits your cerulean imp with a +0 hand axe. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Your quokka misses Terence. You closely miss Terence. Terence is moderately wounded. Your bat closely misses Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits your quokka with a +0 hand axe. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Terence hits you with a +0 hand axe! You die... Terence says, "Finally, peace and quiet." ############ #.|........# #..........# #..........# #.....b@@<.# #....!.ยงยง..# #..........# #..........# #..........# #........... #..........#. #..........#.# #..........# # You could see Terence (ally target) and a friendly bat (summoned). Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:2) 8 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats 13 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argh226 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 82 | D:1 | Reached skill level 5 in Summonings 254 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 307 | D:1 | Learned a level 2 spell: Call Imp 926 | D:1 | Reached XP level 3. HP: 21/24 MP: 4/7 930 | D:1 | Learned a level 3 spell: Call Canine Familiar 973 | D:2 | Encountered Terence 989 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, uniq_natasha, uniq_robin, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.2 Spellcasting | 3 | 3.0 Dodging | | 2.2 Stealth | | 1.7 Unarmed Combat | | 0.4 Action || total ---------------------------++------- Attack: Normal || 40 Melee: Unarmed || 17 Hand axe || 34 Cast: Summon Small Mamm || 22 Call Imp || 10 Armour: Robe || 32 Dodge: Dodged || 43